maps/mlab/citydeclouds
anmaster 3c70fe1a05 Fix bug 2002170 "Conversion Profit Bug".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9441 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 16:21:40 +00:00
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apartment Fix broken keys and inventory checks for each town haus 2008-03-18 01:06:44 +00:00
bank Fix bug 2002170 "Conversion Profit Bug". 2008-07-17 16:21:40 +00:00
castle Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
cdcbigstore Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
cdccastlekeep Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
cdcspire Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
keep Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
misc Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
shops Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00
temples Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
villa Removed unreachable, unused monsters at unreachable edge of map in city de clouds. 2008-06-05 21:41:02 +00:00
IPO_citydeclouds Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
cdcapart1 Move some boulders/buttons connection stuff around in /mlab/citydeclouds/cdcapart1 to be able to shrink the map a lot. 2008-06-05 21:47:25 +00:00
cdcapart2 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
cdccloudre1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
cdccourthsuplvl1 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
cdcgatea2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
cdcmesshluper1 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
cdcnrkpdevtmp1 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
cdcnwgateuprlv1 Clean up unneeded tiles that couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1 to be able to shrink map 2008-06-05 21:53:30 +00:00
cdcscasino Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
cdcwgrotto1 Move a lot of the tiles up in cdcwgrotto1 to be able to shrink map a lot. Update exits to map. 2008-06-05 21:49:23 +00:00
citydeclouds2A Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
citydeclouds2B Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
citydeclouds2C Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
citydeclouds2D Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
citydeclouds2E Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
citydeclouds2F Move a lot of the tiles up in cdcwgrotto1 to be able to shrink map a lot. Update exits to map. 2008-06-05 21:49:23 +00:00
citydeclouds2G Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds. 2008-06-05 21:57:08 +00:00
citydeclouds2H Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds. 2008-06-05 21:57:08 +00:00
citydeclouds2I Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map. 2008-05-23 22:30:19 +00:00
citydecloudsA Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
citydecloudsB Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
citydecloudsC Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
cloudworlddecity Corrected wrong exit/entrance coordinates for Townhaus maps 2008-03-18 00:10:37 +00:00
cwdcguestofmarquis1 Resize some more mlab maps that were mostly a lot of empty space. 2008-05-29 09:06:39 +00:00