maps/pup_land
rjtanner eba8c61819 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10098 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-14 01:44:51 +00:00
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ancient Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates 2008-10-10 00:51:26 +00:00
begin Map header updates: update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-10 01:01:34 +00:00
castle_eureca Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca) 2008-10-10 01:50:18 +00:00
cave_weapon Spelling correction, behide -> behind 2008-10-11 00:07:11 +00:00
guilds Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty). 2008-07-17 15:45:11 +00:00
jk Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-11 00:15:10 +00:00
kurte Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-11 00:39:39 +00:00
lone_town Apply shop headers to (the very greedy) Thief Market 2008-10-11 06:36:52 +00:00
nurnberg Cosmetic wall (fence) changes 2008-10-12 06:15:10 +00:00
ordeal Cosmetic wall changes 2008-10-12 06:42:41 +00:00
pplant Insert missing floor tiles 2008-10-12 07:08:21 +00:00
raffle Insert missing floor tiles 2008-10-12 07:53:31 +00:00
rainbow Had the wrong entrance coordinates, corrected now 2008-10-14 01:19:51 +00:00
ruin_barbarian Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-14 01:25:42 +00:00
s_f Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-10-14 01:44:51 +00:00
barrier More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos). 2008-05-23 09:49:20 +00:00
hall2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
hall_of_fame Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
hq Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
hq_ud Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
port_e Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
port_e_house Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
port_w Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
terminal Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
terminal_u1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
world Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map. 2008-05-23 23:08:11 +00:00