maps/styles/wallstyles
temitchell 07292180d0 - changes to the sylvan styles and minor changes to the wall styles that
are not 'autojoining' type.  For some reason these walls do not retain
some of their properties (e.g. blocks view).  The code should probably
also be tweeked to handle single arch wall objects better (or at least
for simple walls - escape the wall joining routine and not to send out
all those log errors for non-existant arches).
Walls for random maps should not have smoothing either...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2335 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-21 07:03:53 +00:00
..
castle Various updates - 2002-09-04 06:49:14 +00:00
cave Various updates - 2002-09-04 06:49:14 +00:00
cave2 Various updates - 2002-09-04 06:49:14 +00:00
dungeon Various updates - 2002-09-04 06:49:14 +00:00
dungeon2 Various updates - 2002-09-04 06:49:14 +00:00
earthen Various updates - 2002-09-04 06:49:14 +00:00
garden Various updates - 2002-09-04 06:49:14 +00:00
hedge - changes to the sylvan styles and minor changes to the wall styles that 2003-09-21 07:03:53 +00:00
trees - changes to the sylvan styles and minor changes to the wall styles that 2003-09-21 07:03:53 +00:00
water - changes to the sylvan styles and minor changes to the wall styles that 2003-09-21 07:03:53 +00:00
wharf Various updates - 2002-09-04 06:49:14 +00:00
wooden Various updates - 2002-09-04 06:49:14 +00:00