maps/pup_land
anmaster c264c5e329 Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:33:16 +00:00
..
ancient Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it. 2008-06-05 22:00:04 +00:00
begin Applied patch #1945438, courtesy of Anthony Wyatt. 2008-04-20 19:15:48 +00:00
castle_eureca Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
cave_weapon Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix. 2008-06-03 19:07:53 +00:00
guilds Run MapNormalizer script on all maps. 2008-05-30 07:32:24 +00:00
jk Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway. 2008-06-05 22:33:16 +00:00
kurte Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix. 2008-06-03 19:07:53 +00:00
lone_town Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg. 2008-06-03 19:27:40 +00:00
nurnberg Run MapNormalizer script on all maps. 2008-05-30 07:32:24 +00:00
ordeal Rename dwall3_3 to dwall_3_3 after removing incorrect Object in 2008-01-19 00:56:11 +00:00
pplant Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
raffle Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map. 2008-05-23 22:30:19 +00:00
rainbow Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg. 2008-06-03 19:27:40 +00:00
ruin_barbarian Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
s_f Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map. 2008-05-23 23:08:11 +00:00
barrier More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos). 2008-05-23 09:49:20 +00:00
hall2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
hall_of_fame Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
hq Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
hq_ud Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
port_e Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
port_e_house Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
port_w Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
terminal Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
terminal_u1 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
world Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map. 2008-05-23 23:08:11 +00:00