maps/darcap
ryo_saeba 00896cf5da Remove redundant resistances, 'no_damage' is set.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18163 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-27 12:24:08 +00:00
..
castle
cave
darcap Quest: pygmy forest. 2012-05-27 11:09:07 +00:00
lynn
pygmy_forest Remove redundant resistances, 'no_damage' is set. 2012-05-27 12:24:08 +00:00
quest
raffle
temple_justice Punctuation update in message text to Temple Justice, Level 5 (darcap/temple_justice/temple_justice.5) in Darcap. 2012-01-31 06:59:08 +00:00
town2 Removed forced line break and punctuation correction in Tower Dungeon (darcap/town2/tower2) in Darcap. 2012-01-31 07:16:11 +00:00
undead Cosmetic changes to Undead Ruins, Level 3 (darcap/undead/undead.3) in Darcap - updated wall sections for nicer merging with nearby walls. No functional changes. 2012-01-31 07:22:34 +00:00
README
darcap.quests Quest: pygmy forest. 2012-05-27 11:09:07 +00:00
house1
village1

README

This directory (darcap) contains what was dtabb in the
maps-small distribution.  I called it darcap to better represent
the main city in the area.

caterham was merged into darcap - there were only a few connected
buildings, and didn't seem like too much sense to make a separate
city just for them.