maps/quests
anmaster 7b0f9ad16c Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such. 
* maze: Fix walls, they looked bad.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9925 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-25 13:14:17 +00:00
..
cd Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
greyshield In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match. 2008-06-13 12:35:43 +00:00
hendel Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
mak Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
mcz Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
peterm Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-24 01:32:12 +00:00
saromok Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead 2008-09-23 00:41:08 +00:00
skud Some map fixes in /quests/skud/*: 2008-09-25 13:14:17 +00:00
todd/aljwaf Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-24 23:32:10 +00:00