maps/python
partmedia 8bab615b69 Check object is player before calling QuestGetState()
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21064 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-27 04:57:31 +00:00
..
CFReputation Add reputation-based trigger 2018-12-30 05:15:57 +00:00
IPO @ add conversion computations, and a description of existing coins. 2019-05-16 18:25:03 +00:00
casino
commands Add initial reputation support 2017-08-15 22:49:01 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events - remove obsolete file. 2019-05-16 18:26:17 +00:00
gods
guilds Reduce guild arrest jail time 2017-08-15 23:41:45 +00:00
items Always print message when stopping 2019-08-17 05:55:09 +00:00
maps Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
start Adapt to renamed face names. 2011-06-26 18:33:01 +00:00
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py
CFCampfire.py
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py
CFDialog.py Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
CFGamble.py
CFGuildClearance.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
CFGuilds.py Fix typo. 2013-06-09 16:54:22 +00:00
CFItemBroker.py
CFLog.py
CFMail.py
CFMapTransformer.py
CFMove.py Use the wrapper move_to() function, remove unused function. 2012-07-08 16:19:43 +00:00
CFTimeOfDay.py
CFWorld.py
Move_Fog.py
Moving_Fog.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3