.. |
devourers
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Removed random_movement setting for priest of Devourers so that it no longer wanders all over the map.
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2011-08-01 05:11:12 +00:00 |
devourers_lower
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Fix missing lower Devourers level.
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2010-07-10 10:27:18 +00:00 |
gaea
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Replace handler with specific one. Requires arch revision 15294.
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2011-10-29 10:11:11 +00:00 |
gnarg
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Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
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2008-12-13 09:24:51 +00:00 |
gorokh
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Move Gorokh's final maps to Scorn subdirectory and region.
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2010-07-10 10:24:13 +00:00 |
gorokh_final
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Merge lines.
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2011-05-29 22:07:29 +00:00 |
gorokh_treasure
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Merge lines.
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2011-05-29 22:07:29 +00:00 |
ixalovh
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-09-30 00:36:56 +00:00 |
lythander
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Move Lythander's temple to the correct folder.
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2010-07-10 10:10:52 +00:00 |
mostrai
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-09-30 00:36:56 +00:00 |
mostrai2
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Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
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2008-12-13 08:57:45 +00:00 |
ruggilli1
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 06:35:49 +00:00 |
ruggilli2
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Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
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2009-02-11 20:54:20 +00:00 |
servantofgaea.msg
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Fix JSON.
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2010-05-15 21:08:28 +00:00 |
sorig
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 06:35:49 +00:00 |
sorig2
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 06:35:49 +00:00 |
valkyrie
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at long last, the tample of Valkyrie :-)
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2008-11-26 19:48:36 +00:00 |
valkyrie2
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at long last, the tample of Valkyrie :-)
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2008-11-26 19:48:36 +00:00 |
valriel
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-09-30 00:36:56 +00:00 |
valriel2
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-22 00:56:46 +00:00 |
valriel3
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Fix accidentally patched depth.
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2010-07-10 10:19:05 +00:00 |
valriel_final
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Merge split lines.
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2011-07-02 14:24:26 +00:00 |
valriel_treasure
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Merge split lines.
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2011-07-02 14:26:59 +00:00 |