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ancient
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Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.
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2008-06-13 12:37:40 +00:00 |
begin
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Applied patch #1945438, courtesy of Anthony Wyatt.
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2008-04-20 19:15:48 +00:00 |
castle_eureca
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Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
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2008-06-06 00:46:06 +00:00 |
cave_weapon
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Add missing floors under walls in /pup_land/cave_weapon/*
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2008-06-06 00:30:31 +00:00 |
guilds
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Run MapNormalizer script on all maps.
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2008-05-30 07:32:24 +00:00 |
jk
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Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
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2008-06-05 22:33:16 +00:00 |
kurte
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Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
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2008-06-03 19:07:53 +00:00 |
lone_town
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Unbreak the bargaining skill in /pup_land/lone_town/mshop
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2008-06-06 01:03:14 +00:00 |
nurnberg
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Run MapNormalizer script on all maps.
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2008-05-30 07:32:24 +00:00 |
ordeal
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Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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2008-01-19 00:56:11 +00:00 |
pplant
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Add missing floors under walls in /pup_land/pplant/pplant_ud2
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2008-06-06 00:51:02 +00:00 |
raffle
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Add missing floors under walls in /pup_land/raffle/raffle3_u2a
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2008-06-06 00:51:20 +00:00 |
rainbow
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Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
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2008-06-03 19:27:40 +00:00 |
ruin_barbarian
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Adding missing floors under walls in /pup_land/ruin_barbarian/hole2
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2008-06-06 00:33:37 +00:00 |
s_f
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Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
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2008-05-23 23:08:11 +00:00 |
barrier
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More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
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2008-05-23 09:49:20 +00:00 |
hall2
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
hall_of_fame
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
hq
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Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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2008-05-23 10:52:18 +00:00 |
hq_ud
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Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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2008-05-23 10:52:18 +00:00 |
port_e
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
port_e_house
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
port_w
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
terminal
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
terminal_u1
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
world
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Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
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2008-05-23 23:08:11 +00:00 |