maps/navar_city
rjtanner 15e7cad5de Word spacing correction in message text to Troll Canyon (navar_city/troll_canyon/troll_canyon.1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17177 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-20 05:44:10 +00:00
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apartments Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
casino_infernal Removed forced line breaks and punctuation corrections in message text to Casino Infernal, Entrance (navar_city/casino_infernal/casino_infernal1) in Navar. 2012-02-16 05:34:21 +00:00
dragon_hangar Removed forced line breaks in message text to Navar Dragon Hangar (navar_city/dragon_hangar/hangar) in Navar. 2012-02-16 05:39:18 +00:00
dreaming_sage Push changes made in rev #17073. Guild map Main Floor exit is now activated by all movements types instead of just walk. 2012-02-14 06:42:52 +00:00
illusion Removed forced line breaks in message text to Tower of Illusion, 7th Level (navar_city/dragon_hangar/illtow7) in Navar. 2012-02-16 05:47:51 +00:00
jail Removed forced line breaks and punctuation corrections in message text to Navar Jail, Entrance (navar_city/jail/jail) in Navar. 2012-02-16 05:50:17 +00:00
light Punctuation and word spacing corrections in message text to Navar Lighthouse, Level 4 (navar_city/navar_city/light/light4) in Navar. 2012-02-16 05:56:23 +00:00
magara/houses Punctuation and word spacing correction in message text to Museum of Arms (navar_city/magara/houses/museum) in Navar. 2012-02-16 06:00:52 +00:00
misc Removed forced line break in message text to Condemmed Market (navar_city/misc/market2) in Navar. 2012-02-16 06:29:01 +00:00
mlab Removed forced line breaks, spelling correction and word spacing corrections in message text to Zealot House, Downstairs (navar_city/mlab/zealothouseb1) in Navar. 2012-02-17 06:27:19 +00:00
slums Word spacing correction in message text to Rock Gardens (navar_city/slums/rockgardens) in Navar. 2012-02-20 05:16:07 +00:00
smugglers_cove Removed forced line breaks in message text to The Old Warehouse, Cellar ((navar_city/smugglers_cove/sc_warehouse2) in Navar. 2012-02-20 05:21:48 +00:00
temples Technical change, no functional changes. Update map header to remove out of date comment to Temple of Valriel (navar_city/temples/valriel) in Navar. 2012-02-20 05:36:31 +00:00
tower Word spacing and capitalization correction in message text to Spiral Tower, Finale (navar_city/tower/magetowfinal) in Navar. 2012-02-20 05:41:39 +00:00
troll_canyon Word spacing correction in message text to Troll Canyon (navar_city/troll_canyon/troll_canyon.1) in Navar. 2012-02-20 05:44:10 +00:00
bow_shop Update or correct entrance x and y coordinates in the map headers. 2011-10-10 05:16:22 +00:00
city1church1 Spelling correction (worthyness -> worthiness) in Mostrai Cathedral (navar_city/city1church1) in Navar. 2012-02-15 05:20:13 +00:00
city1court Spelling correction (entrepinour -> entrepreneur) in High Court Building (navar_city/city1court) in Navar. 2012-02-15 05:22:14 +00:00
city1enter Removed forced line breaks and punctuation updates in message text to Navar Gatehouse (navar_city/city1enter) in Navar. 2012-02-15 05:24:35 +00:00
city1houses Word spacing changes in message text to Houses (navar_city/city1houses) in Navar. 2012-02-15 05:26:43 +00:00
city1houses2 Removed forced line breaks, punctuation updates and word spacing changes in message text to Houses (navar_city/city1houses2) in Navar. 2012-02-15 05:32:05 +00:00
city1houses3 Removed forced line breaks and word spacing changes in message text to Houses (navar_city/city1houses3) in Navar. 2012-02-15 05:34:23 +00:00
city1prison Spelling correction (strenght -> strength) in message text to Navar Prison (navar_city/city1prison) in Navar. 2012-02-15 05:42:58 +00:00
collosium Removed forced line breaks and punctuation updates in message text to Collosium (navar_city/collosium) in Navar. 2012-02-15 05:46:20 +00:00
iscar Removed forced line breaks and empty line in message text to Iscar's house (navar_city/iscar) in Navar. 2012-02-15 05:48:51 +00:00
mouse_house Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
navar_city.quests New small quest, to inform of Grukk's tower. 2012-01-01 15:03:29 +00:00
southgatehouse Place light sources and exits beneath floor tiles in the Port of Navar, South Gate House. 2011-10-09 20:07:31 +00:00
spyhouse Word spacing changes in message text to Small House (navar_city/spyhouse) in Navar. 2012-02-15 05:51:45 +00:00
university Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. 2008-05-20 22:02:01 +00:00
warehouse1 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse2 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:28:13 +00:00
warehouse3 Punctuation update in message text to Warehouse #3 (navar_city/warehouse3) in Navar. 2012-02-15 05:53:39 +00:00
warehouse4 Punctuation update in message text to Warehouse #4 (navar_city/warehouse4) in Navar. 2012-02-15 05:54:31 +00:00
warehouse5 Remove misplaced character (iend -> end) of text which broke an archetype in Warehouse #5 in Navar. 2011-11-22 06:04:32 +00:00
warehouse6 Punctuation update in message text to Warehouse #6 (navar_city/warehouse6) in Navar. 2012-02-15 05:55:20 +00:00
warehouse7 Correct map title to Warehouse 7 in Navar, warehouse7 map is now Warehouse 7 (not 8). 2011-11-22 06:07:05 +00:00
warehouse8 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) 2008-12-11 08:06:27 +00:00
westgatehouse Give West and South Gatehouse maps in Navar a default difficulty level. 2011-10-09 20:04:44 +00:00