maps/editor/scripts/MapNormalizer

70 lines
1.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<script>
<name>MapNormalizer</name>
<code><![CDATA[import java.io.File;
import java.util.Arrays;
import java.util.Iterator;
import net.sf.gridarta.gameobject.GameObject;
import net.sf.gridarta.map.validation.ErrorCollector;
import net.sf.gridarta.map.validation.ValidationError;
void normalizeMap(File mapFile, String mapPath) {
print(mapPath);
map = mainControl.getMapManager().openMapFile(mapFile, false);
if (map == null) {
print("Cannot load map file");
return;
}
map.save();
}
void normalizeDirectory(File mapFile, String mapPath) {
File[] files = mapFile.listFiles();
if (files == null) {
print("Cannot read directory " + mapFile);
return;
}
Arrays.sort(files);
for (File file : files) {
String name = file.getName();
if (!name.equals(".svn") && !name.equals("README")) {
normalizeMaps(file, mapPath + "/" + file.getName());
}
}
}
void normalizeMaps(File mapFile, String mapPath) {
if (mapFile.isDirectory()) {
normalizeDirectory(mapFile, mapPath);
} else if (mapFile.isFile()) {
normalizeMap(mapFile, mapPath);
}
}
if (baseDirectory == null || baseDirectory.length() <= 0) {
baseDirectory = "/";
}
print("Normalizing maps below " + baseDirectory + "...");
if (baseDirectory.endsWith("/")) {
baseDirectory = baseDirectory.substring(0, baseDirectory.length() - 1);
}
normalizeMaps(new File(mainControl.getMapDefaultFolder() + baseDirectory), baseDirectory);
print("Done.");]]></code>
<mode>
<autoboot>false</autoboot>
<bash>true</bash>
<filter>false</filter>
</mode>
<parameter>
<name>baseDirectory</name>
<description>Base Directory</description>
<type>java.lang.String</type>
<value>/</value>
</parameter>
</script>