Add EARRING and similar includes
parent
b87fe28e91
commit
79fb46c8ea
|
@ -298,8 +298,9 @@ error - Your ANSI C compiler should be defining __STDC__;
|
|||
#define BUILDER 160 /**< Generic item builder, see subtypes
|
||||
* below */
|
||||
#define MATERIAL 161 /**< Material for building */
|
||||
#define EARRING 162
|
||||
|
||||
#define OBJECT_TYPE_MAX 162 /**< Update if you add new types */
|
||||
#define OBJECT_TYPE_MAX 163 /**< Update if you add new types */
|
||||
/* END TYPE DEFINE */
|
||||
/*@}*/
|
||||
|
||||
|
@ -627,7 +628,8 @@ typedef struct typedata {
|
|||
#define FLAG_AFK 111 /**< Player is AFK */
|
||||
#define FLAG_BLESSED 112 /**< Item has a blessing, opposite of cursed/damned. */
|
||||
#define FLAG_KNOWN_BLESSED 113 /**< Item is known to be blessed. */
|
||||
#define NUM_FLAGS 113 /**< Should always be equal to the last
|
||||
#define FLAG_USE_EARRING 114 /**< (Monster) can use rings, boots, gauntlets, etc */
|
||||
#define NUM_FLAGS 114 /**< Should always be equal to the last
|
||||
* defined flag. If you change this,
|
||||
* make sure you update the flag_links
|
||||
* in common/loader.l
|
||||
|
|
Loading…
Reference in New Issue