# parse the crossfire -m8 output BEGIN { crosscmd = crosscmd " 2>&1"; god = 0; while (crosscmd | getline buff == 1) { if(buff ~ /GOD/) { god++; gift[god] =0; name[god] = get_entry(buff,2," "); } if(!god) continue; if(buff ~ /enemy:/) enemy[god] = get_entry(buff,2," "); if(buff ~ /aligned/) aligned[god] = get_entry(buff,2," "); if(buff ~ /enemy_race/) erace[god] = get_entry(buff,2," "); if(buff ~ /servant/) servant[god] = get_entry(get_entry(get_entry(buff,2,": "),1,")"),2"("); if(buff ~ /Attacks:/) atype[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Immune:/) immune[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Prot:/) prot[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Vuln:/) vuln[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Attuned:/) attuned[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Repelled:/) repelled[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Denied:/) denied[god] = get_entry(get_entry(buff,2,": "),1,")"); if(buff ~ /Desc:/) desc[god] = get_entry(get_entry(buff,2,": "),1,","); if(buff ~ /Priest/ || gift[god]) { if(!buff) continue; special[god,gift[god]++] = buff; } # printf(" %s \n", buff); } close(crosscmd); for(i=1;i<=god;i++) { printf("
| %s | %s | |
|---|---|---|
| Enemy cult: | %s | |
| Servant: | %s | |
| Aligned race(s):",aligned[i],",",3); if(erace[i]) prt_var(" | ||
| Enemy race(s): ",erace[i],",",3); if(atype[i]) prt_var(" | ||
| Attacktype(s): ",atype[i],",",3); if(immune[i]) prt_var(" | ||
| Immunity: ",immune[i],",",3); if(prot[i]) prt_var(" | ||
| Protected: ",prot[i],",",3); if(vuln[i]) prt_var(" | ||
| Vulnerable: ",vuln[i],",",3); if(attuned[i]) prt_var(" | ||
| Attuned: ",attuned[i],",",3); if(repelled[i]) prt_var(" | ||
| Repelled: ",repelled[i],",",3); if(denied[i]) prt_var(" | ||
Denied: ",denied[i],",",3);
for(j=1;j| Added gifts/limits: | ");
if (j!=1) print(", ");
printf("%s",special[i,j]);
}
if (gift[i]!=0) print(" | |
"); } } function prt_var (hstr,vstr,sep,len) { printf("%s