/*****************************************************************************/ /* Crossfire Plugin Interface Common Parts */ /* Version: 2.0beta8 (also known as "Alexander") */ /* Contact: yann.chachkoff@myrealbox.com */ /*****************************************************************************/ /* That code is placed under the GNU General Public Licence (GPL) */ /* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */ /*****************************************************************************/ /* CrossFire, A Multiplayer game for X-windows */ /* */ /* Copyright (C) 2000 Mark Wedel */ /* Copyright (C) 1992 Frank Tore Johansen */ /* */ /* This program is free software; you can redistribute it and/or modify */ /* it under the terms of the GNU General Public License as published by */ /* the Free Software Foundation; either version 2 of the License, or */ /* (at your option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ /* GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public License */ /* along with this program; if not, write to the Free Software */ /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* */ /*****************************************************************************/ #ifndef PLUGIN_COMMON_H #define PLUGIN_COMMON_H #ifdef WIN32 #define CF_PLUGIN __declspec(dllexport) #else #define CF_PLUGIN #endif #include #define PLUGIN_ERROR_INT 0x0FFFFF extern int cf_init_plugin(f_plug_api getHooks); extern void cf_system_register_global_event(int event, const char *name, f_plug_api hook); extern void cf_system_unregister_global_event(int event, const char *name); /* General functions */ extern sstring cf_add_string(const char *str); extern void cf_free_string(sstring str); extern sstring cf_find_string(const char *str); extern char *cf_strdup_local(const char *str); extern char *cf_get_maps_directory(const char *name, char *buf, int size); extern int cf_find_animation(const char *txt); extern int cf_find_face(const char *name, int error); extern void cf_log(LogLevel logLevel, const char *format, ...); extern void cf_log_plain(LogLevel logLevel, const char *message); extern void cf_get_time(timeofday_t *tod); extern int cf_timer_create(object *ob, long delay, int mode); extern int cf_timer_destroy(int id); extern const char *cf_get_directory(int id); extern const char *cf_re_cmp(const char *str, const char *regexp); extern const char *cf_get_season_name(int index); extern const char *cf_get_month_name(int index); extern const char *cf_get_weekday_name(int index); extern const char *cf_get_periodofday_name(int index); /* Objects */ extern void cf_object_set_int_property(object *op, int propcode, int value); extern int cf_object_get_int_property(object *op, int propcode); extern long cf_object_get_long_property(object *op, long propcode); extern void cf_object_set_movetype_property(object *op, int propcode, MoveType value); extern MoveType cf_object_get_movetype_property(object *op, int propcode); extern object *cf_object_get_object_property(object *op, int propcode); extern void cf_object_set_object_property(object *op, int propcode, object *value); extern float cf_object_get_float_property(object *op, int propcode); extern void cf_object_set_float_property(object *op, int propcode, float value); extern mapstruct *cf_object_get_map_property(object *op, int propcode); extern archetype *cf_object_get_archetype_property(object *op, int propcode); extern partylist *cf_object_get_partylist_property(object *op, int propcode); extern sint64 cf_object_get_int64_property(object *op, int propcode); extern void cf_object_set_int64_property(object *op, int propcode, sint64 value); extern double cf_object_get_double_property(object *op, int propcode); extern sstring cf_object_get_sstring_property(object *op, int propcode); extern char *cf_object_get_string_property(object *op, int propcode, char *buf, int size); extern void cf_fix_object(object *op); extern char *cf_query_name(object *ob, char *name, int size); extern sstring cf_query_name_pl(object *ob); extern char *cf_query_base_name(object *ob, int plural, char *name, int size); extern const char *cf_object_get_msg(object *); extern void cf_object_set_weight(object *ob, int weight); extern int cf_object_get_weight(object *ob); extern void cf_object_set_weight_limit(object *ob, int weight); extern int cf_object_get_weight_limit(object *ob); extern int cf_object_set_nrof(object *, int nrof); extern int cf_object_get_nrof(object *); extern int cf_object_get_flag(object *ob, int flag); extern void cf_object_set_flag(object *ob, int flag, int value); extern object *cf_object_insert_in_ob(object *op, object *where); extern void cf_object_set_string_property(object *op, int propcode, const char *value); extern void cf_spring_trap(object *trap, object *victim); extern int cf_object_check_trigger(object *op, object *cause); extern int cf_object_query_money(const object *op); extern int cf_object_query_cost(const object *tmp, object *who, int flag); extern int cf_object_cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg); extern void cf_object_learn_spell(object *op, object *spell, int special_prayer); extern void cf_object_forget_spell(object *op, object *sp); extern object *cf_object_check_for_spell(object *op, const char *name); extern int cf_object_cast_ability(object *caster, object *ctoo, int dir, object *sp, char *flags); extern int cf_object_pay_amount(object *pl, uint64 to_pay); extern int cf_object_pay_item(object *op, object *pl); extern void cf_object_set_long_property(object *op, int propcode, long value); extern int cf_object_transfer(object *op, int x, int y, int randomly, object *originator); extern int cf_object_move_to(object *op, int x, int y); extern int cf_object_out_of_map(object *op, int x, int y); extern void cf_object_drop(object *op, object *author); extern void cf_object_say(object *op, char *msg); extern object *cf_object_insert_object(object *op, object *container); extern object *cf_object_present_archname_inside(object *op, char *whatstr); extern int cf_object_apply(object *op, object *author, int flags); extern void cf_object_remove(object *op); extern void cf_object_free(object *ob); extern object *cf_create_object(void); extern object *cf_create_object_by_name(const char *name); extern object *cf_object_change_map(object *op, mapstruct *m, object *originator, int flag, int x, int y); extern int cf_object_teleport(object *ob, mapstruct *map, int x, int y); extern void cf_object_update(object *op, int flags); extern void cf_object_pickup(object *op, object *what); extern const char *cf_object_get_key(object *op, const char *keyname); extern int cf_object_set_key(object *op, const char *keyname, const char *value, int add_key); extern sint16 cf_object_get_resistance(object *op, int rtype); extern void cf_object_set_resistance(object *op, int rtype, sint16 value); extern int cf_object_move(object *op, int dir, object*originator); extern void cf_object_apply_below(object *pl); extern object *cf_object_clone(object *op, int clonetype); extern void cf_object_change_exp(object *op, sint64 exp, const char *skill_name, int flag); extern int cf_object_change_abil(object *op, object *tmp); extern int cf_object_user_event(object *op, object *activator, object *third, const char *message, int fix); /* Maps */ /*extern void *cf_map_get_property(mapstruct *map, int propcode);*/ extern sstring cf_map_get_sstring_property(mapstruct *map, int propcode); extern mapstruct *cf_map_get_map_property(mapstruct *map, int propcode); extern region *cf_map_get_region_property(mapstruct *map, int propcode); extern int cf_map_get_int_property(mapstruct *map, int property); extern void cf_map_set_int_property(mapstruct *map, int propcode, int value); extern void cf_map_set_string_property(mapstruct *map, int propcode, const char *value); extern mapstruct *cf_map_get_map(const char *name, int flags); extern mapstruct *cf_get_empty_map(int sizex, int sizey); extern mapstruct *cf_map_get_first(void); extern mapstruct *cf_map_has_been_loaded(const char *name); extern void cf_map_message(mapstruct *m, const char *msg, int color); extern object *cf_map_get_object_at(mapstruct *m, int x, int y); extern object *cf_map_insert_object(mapstruct *where, object *op, int x, int y); extern object *cf_map_present_arch_by_name(const char *str, mapstruct *map, int nx, int ny); extern int cf_map_get_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); extern object *cf_map_insert_object_there(object *op, mapstruct *m, object *originator, int flag); extern int cf_map_get_difficulty(mapstruct *map); extern int cf_map_get_reset_time(mapstruct *map); extern int cf_map_get_reset_timeout(mapstruct *map); extern int cf_map_get_players(mapstruct *map); extern int cf_map_get_darkness(mapstruct *map); extern int cf_map_get_light(mapstruct *map); extern int cf_map_get_width(mapstruct *map); extern int cf_map_get_height(mapstruct *map); extern int cf_map_get_enter_x(mapstruct *map); extern int cf_map_get_enter_y(mapstruct *map); extern int cf_map_change_light(mapstruct *m, int change); extern void cf_map_trigger_connected(objectlink *ol, object *cause, int state); /* Random maps */ extern int cf_random_map_set_variable(RMParms *rp, const char *buf); extern mapstruct *cf_random_map_generate(const char *OutFileName, RMParms *RP, char **use_layout); /* Players */ extern sstring cf_player_get_title(object *op); extern void cf_player_set_title(object *op, const char *title); extern sstring cf_player_get_ip(object *op); extern object *cf_player_get_marked_item(object *op); extern void cf_player_set_marked_item(object *op, object *ob); extern player *cf_player_find(const char *plname); extern void cf_player_message(object *op, char *txt, int flags); extern int cf_player_move(player *pl, int dir); extern partylist *cf_player_get_party(object *op); extern void cf_player_set_party(object *op, partylist *party); extern int cf_player_can_pay(object *op); /* Archetypes */ extern archetype *cf_archetype_get_first(void); extern sstring cf_archetype_get_name(archetype *arch); extern archetype *cf_archetype_get_next(archetype *arch); extern archetype *cf_archetype_get_more(archetype *arch); extern archetype *cf_archetype_get_head(archetype *arch); extern object *cf_archetype_get_clone(archetype *arch); /* Parties */ extern partylist *cf_party_get_first(void); extern const char *cf_party_get_name(partylist *party); extern partylist *cf_party_get_next(partylist *party); extern const char *cf_party_get_password(partylist *party); extern player *cf_party_get_first_player(partylist *party); extern player *cf_party_get_next_player(partylist *party, player *op); /* Regions */ extern region *cf_region_get_first(void); extern const char *cf_region_get_name(region *reg); extern region *cf_region_get_next(region *reg); extern region *cf_region_get_parent(region *reg); extern const char *cf_region_get_longname(region *reg); extern const char *cf_region_get_message(region *reg); /* Friendly list */ extern object *cf_friendlylist_get_first(void); extern object *cf_friendlylist_get_next(object *ob); #ifdef WIN32 struct timezone { int tz_minuteswest; int tz_dsttime; }; int gettimeofday(struct timeval *time_Info, struct timezone *timezone_Info); #endif #endif /* PLUGIN_COMMON_H */