/* CrossFire, A Multiplayer game for X-windows Copyright (C) 2008 Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. The authors can be reached via e-mail at crossfire-devel@real-time.com */ /** * @file * The implementation of the BLINDNESS class of objects. */ #include #include #include #include #include static method_ret blindness_type_process(ob_methods *context, object *op); /** * Initializer for the blindness object type. */ void init_type_blindness(void) { register_process(BLINDNESS, blindness_type_process); } /** * Move for ::BLINDNESS. * If blindness is finished, remove it from the victim's inventory. * * @param context The method context. * @param op Blindness being processed. * @return METHOD_OK */ static method_ret blindness_type_process(ob_methods *context, object *op) { if (--op->stats.food > 0) return METHOD_OK; CLEAR_FLAG(op, FLAG_APPLIED); if (op->env != NULL) { change_abil(op->env, op); fix_object(op->env); } remove_ob(op); free_object(op); return METHOD_OK; }