/** @fn obj::move_slow_penalty @section Use
Type(s) | Description |
---|---|
@ref page_type_211, @ref page_type_67, @ref page_type_88 | If <slow movement> is set to a value greater zero, all creatures moving over this spot will be slower than normal. <slow movement> 1 - rough terrain <slow movement> 2 - very rough terrain ... <slow movement> 7 - spider web (sticky as hell) |
@ref page_type_138 | If <slow movement> is set to a value greater zero, all creatures moving over this spot will be slower than normal. <slow movement> 1 - rough terrain <slow movement> 2 - very rough terrain ... <slow movement> 5 - default for deep swamp |