/* image.c */ int is_valid_faceset(int fsn); void set_face_mode_cmd(char *buf, int len, socket_struct *ns); void send_face_cmd(char *buff, int len, socket_struct *ns); void esrv_send_face(socket_struct *ns, short face_num, int nocache); void send_image_info(socket_struct *ns, char *params); void send_image_sums(socket_struct *ns, char *params); /* info.c */ void flush_output_element(const object *pl, Output_Buf *outputs); void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage); void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *new_format, const char *old_format, ...); void ext_info_map(int color, const mapstruct *map, uint8 type, uint8 subtype, const char *str1, const char *str2); void ext_info_map_except(int color, const mapstruct *map, const object *op, uint8 type, uint8 subtype, const char *str1, const char *str2); void ext_info_map_except2(int color, const mapstruct *map, const object *op1, const object *op2, int type, int subtype, const char *str1, const char *str2); void rangetostring(const object *pl, char *obuf, size_t len); void set_title(const object *pl, char *buf, size_t len); void magic_mapping_mark(object *pl, char *map_mark, int strength); void draw_magic_map(object *pl); /* init.c */ void init_connection(socket_struct *ns, const char *from_ip); void init_server(void); void free_all_newserver(void); void free_newsocket(socket_struct *ns); void final_free_player(player *pl); /* item.c */ void esrv_draw_look(object *pl); void esrv_send_inventory(object *pl, object *op); void esrv_update_item(int flags, object *pl, object *op); void esrv_send_item(object *pl, object *op); void esrv_del_item(player *pl, int tag); void examine_cmd(char *buf, int len, player *pl); void apply_cmd(char *buf, int len, player *pl); void lock_item_cmd(uint8 *data, int len, player *pl); void mark_item_cmd(uint8 *data, int len, player *pl); void look_at(object *op, int dx, int dy); void look_at_cmd(char *buf, int len, player *pl); void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); void inscribe_scroll_cmd(char *buf, int len, player *pl); /* loop.c */ void request_info_cmd(char *buf, int len, socket_struct *ns); void handle_client(socket_struct *ns, player *pl); void watchdog(void); void do_server(void); /* lowlevel.c */ void SockList_Init(SockList *sl); void SockList_Term(SockList *sl); void SockList_Reset(SockList *sl); void SockList_ResetRead(SockList *sl); void SockList_AddChar(SockList *sl, char c); void SockList_AddShort(SockList *sl, uint16 data); void SockList_AddInt(SockList *sl, uint32 data); void SockList_AddInt64(SockList *sl, uint64 data); size_t SockList_Avail(const SockList *sl); void SockList_AddString(SockList *sl, const char *data); void SockList_AddData(SockList *sl, const void *data, size_t len); void SockList_AddLen8Data(SockList *sl, const void *data, size_t len); void SockList_AddPrintf(SockList *sl, const char *format, ...); void SockList_AddStringBuffer(SockList *sl, StringBuffer *sb); void SockList_NullTerminate(SockList *sl); int GetInt_String(const unsigned char *data); short GetShort_String(const unsigned char *data); int SockList_ReadPacket(int fd, SockList *sl, int len); void write_socket_buffer(socket_struct *ns); void Send_With_Handling(socket_struct *ns, SockList *sl); void write_cs_stats(void); /* metaserver.c */ void metaserver_init(void); void metaserver_update(void); int metaserver2_init(void); void *metaserver2_thread(void *junk); /* request.c */ void set_up_cmd(char *buf, int len, socket_struct *ns); void add_me_cmd(char *buf, int len, socket_struct *ns); void toggle_extended_infos_cmd(char *buf, int len, socket_struct *ns); void toggle_extended_text_cmd(char *buf, int len, socket_struct *ns); void ask_smooth_cmd(char *buf, int len, socket_struct *ns); void new_player_cmd(uint8 *buf, int len, player *pl); void reply_cmd(char *buf, int len, player *pl); void version_cmd(char *buf, int len, socket_struct *ns); void set_sound_cmd(char *buf, int len, socket_struct *ns); void map_redraw_cmd(char *buf, int len, player *pl); void map_newmap_cmd(socket_struct *ns); void move_cmd(char *buf, int len, player *pl); void send_query(socket_struct *ns, uint8 flags, const char *text); void esrv_update_stats(player *pl); void esrv_new_player(player *pl, uint32 weight); void esrv_send_animation(socket_struct *ns, short anim_num); void draw_client_map2(object *pl); void draw_client_map(object *pl); void esrv_map_scroll(socket_struct *ns, int dx, int dy); void send_plugin_custom_message(object *pl, char *buf); void send_exp_table(socket_struct *ns, char *params); void send_skill_info(socket_struct *ns, char *params); void send_spell_paths(socket_struct *ns, char *params); void send_race_list(socket_struct *ns, char *params); void send_race_info(socket_struct *ns, char *params); void send_class_list(socket_struct *ns, char *params); void send_class_info(socket_struct *ns, char *params); void esrv_update_spells(player *pl); void esrv_remove_spell(player *pl, object *spell); void esrv_send_pickup(player *pl); void esrv_add_spells(player *pl, object *spell); void send_tick(player *pl); /* sounds.c */ void play_sound_player_only(player *pl, sint8 sound_type, object *emitter, int dir, const char *action); void play_sound_map(sint8 sound_type, object *emitter, int dir, const char *action); void send_background_music(player *pl, const char *music);