AUTOMAKE_OPTIONS := subdir-objects noinst_LIBRARIES = libtypes.a libtypes_a_SOURCES = altar/altar.c \ armour_improver/armour_improver.c \ arrow/arrow.c \ blindness/blindness.c \ book/book.c \ button/button.c \ cf_handle/cf_handle.c \ check_inv/check_inv.c \ clock/clock.c \ container/container.c \ converter/converter.c \ creator/creator.c \ deep_swamp/deep_swamp.c \ detector/detector.c \ director/director.c \ duplicator/duplicator.c \ exit/exit.c \ food/food.c \ gate/gate.c \ hole/hole.c \ identify_altar/identify_altar.c \ lamp/lamp.c \ lighter/lighter.c \ marker/marker.c \ mood_floor/mood_floor.c \ peacemaker/peacemaker.c \ pedestal/pedestal.c \ player_changer/player_changer.c \ player_mover/player_mover.c \ poison/poison.c \ poisoning/poisoning.c \ potion/potion.c \ power_crystal/power_crystal.c \ savebed/savebed.c \ scroll/scroll.c \ shop_inventory/shop_inventory.c \ shop_mat/shop_mat.c \ sign/sign.c \ skillscroll/skillscroll.c \ spell_effect/spell_effect.c \ spellbook/spellbook.c \ spinner/spinner.c \ teleporter/teleporter.c \ thrown_object/thrown_object.c \ transport/transport.c \ trap/common_trap.c \ trap/trap.c \ trap/rune.c \ trapdoor/trapdoor.c \ treasure/treasure.c \ trigger/trigger.c \ trigger_altar/trigger_altar.c \ trigger_button/trigger_button.c \ trigger_pedestal/trigger_pedestal.c \ weapon_improver/weapon_improver.c \ common/common_apply.c \ common/describe.c \ common/projectile.c \ legacy/apply.c \ legacy/legacy_describe.c \ legacy/process.c AM_CPPFLAGS = -I$(top_srcdir)/include -DDATADIR=\"$(pkgdatadir)\" -DCONFDIR=\"$(pkgconfdir)\" \ -DLIBDIR=\"$(pkglibdir)\" -DLOCALDIR=\"$(pkgstatedir)\" \ -DPLUGIN_SUFFIX=\".so\" proto: cproto -D__CEXTRACT__ -o ../include/typesproto.h $(CPPFLAGS) $(AM_CPPFLAGS) \ `echo $(SOURCES) " " | $(AWK) -v RS=" " '/.c$$/ { print }'` chmod 644 ../include/typesproto.h