/** @fn obj::last_heal @section Use
Type(s) | Description |
---|---|
@ref page_type_16 | This poses a penalty to spell regeneration speed, for wearing the armor. The bigger the spellpoint penalty, the worse. |
@ref page_type_64 | <remove match> means remove object if found. Setting this is usually not recommended because inventory checkers are in general invisible. So, unlike for altars/ locked doors, the player won't expect to lose an object when walking over that square. And he doesn't even get a message either. So, *if* you enable <remove match>, make sure to inform the player what's going on! |