/** @fn FLAG_CONTENT_ON_GEN @section Use */
Type(s) Description
@ref page_type_212, @ref page_type_28 This only takes effect if <multiply> is enabled. The monster will create a new monster every once in a while by duplicating it's inventory. In this case, the <breed monster> value is never used and can be forgotten. Each time the monster need to generate an object, it will be a randomly chosen item from the inventory. When generator is destroyed, inventory is destroyed.