449 lines
14 KiB
Plaintext
449 lines
14 KiB
Plaintext
Level 1
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=========
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spell: armour
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level: 1
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sp cost: 8 speed: 2.00
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range: touch duration: special
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description: Armour creates a magical field around you which gives you an ac level of 2 + (level+2)/3,
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with a maximum of six. This is not additive, so if you are wearing plate mail (ac level of 5) and your
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armour spell gives you an ac level of 4, you receive no benefit. Armour is additive with all the
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supplementry forms of armour (shields, helmets, bracers) however. The duration is semi-permanent, which
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means that it lasts until the next semi-permanent spell effect is cast upon the character.
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spell: burning hands
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level: 1
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sp cost: 5 speed: 0.50
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range: 5 duration: instant
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description: Shoots forth a cone of fire with does 8 hp of fire damage/rnd to creatures within the cone.
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spell: magic bullet
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level: 1
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sp cost: 1 speed: 0.30
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range: special duration: instant
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description: Creates and hurls magical bullet in a single direction which does 6 points of physical damage
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upon impact.
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spell: magic missile
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level: 1
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sp cost: 2 speed: 0.50
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range: special duration: instant
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description: Creates a magical projectile which homes in on enemies causing 4 hp of magical damage upon
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impact.
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prayer: minor healing
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level: 1
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sp cost: 4 speed: 2.00
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range: touch duration: permanent
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description: Restores up to 8 hit points.
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spell: probe
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level: 1
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sp cost: 3 speed: 0.20
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range: 5 duration: instant
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description: Describes an object with regard to power versus your current level and also describes the
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current physical condition of the object (excellent shape, weak).
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spell: slow
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level: 1
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sp cost: 5 speed: 0.30
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range: 5 duration: standard
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description: Causes affected creatures move extremely slow (speed of 0.05).
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spell: small fireball
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level: 1
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sp cost: 5 speed: 0.50
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range: special duration: 6
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description: Creates a ball of fire which when thrown and detonated does 8 hp of fire damage/rnd.
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spell: small lightning
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level: 1
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sp cost: 5 speed: 0.30
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range: 12 duration: 8
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description: Creates a single bolt of lightning which does 3 hp electrical damage/rnd. Lightning will reflect
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off of walls.
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prayer: turn undead
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level: 1
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sp cost: 2 speed: 0.10
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range: special duration: standard
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description: A cone of fear for undead with a range of (3 + Wisdom bonus) squares.
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Level 2
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=========
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spell: confusion
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level: 2
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sp cost: 10 speed: 0.50
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range: touch duration: standard
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description: Confuses the recipient such that he has problems wielding his weapon and walking straight.
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spell: earth to dust
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level: 2
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sp cost: 5 speed: 1.00
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range: special duration: permanent
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description: Destroys earth walls in a radius of (level/3) + 1 sqaures around the caster.
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spell: paralyze
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level: 2
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sp cost: 5 speed: 0.50
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range: 5 duration: standard
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description: Paralyzes affected creatures.
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prayer: perceive self
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level: 2
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sp cost: 5 speed: 0.00
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range: self duration: instant
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description: Describes the caster in terms of armour, special abilities (reflect missiles, reflect spells, ...),
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and current protections and immunities.
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spell: poison cloud
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level: 2
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sp cost: 5 speed: 1.00
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range: special duration: 10
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description: Creates a gaseous ball that explodes on impact to form a cloud of poisonous gas which does
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1 hp of poison damage/rnd and posions those exposed to the gas such that they continue to take damage
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(due to poison in their system) after they have emerged from the gas cloud.
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spell: strength
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level: 2
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sp cost: 10 speed: 2.00
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range: touch duration: special
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description: Temporarily increases the recipient's Strength (Str.) by at least one point and boots it
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by one point for every two points their strength is less than 20. The spell lasts for the standard
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duration or until another change attribute or protection spell is cast upon the recipient.
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spell: summon golem
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level: 2
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sp cost: 5 speed: 1.00
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range: 1 duration: special
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description: Summons golem to fight for you. The golem will remain until it is destroyed or until you summon a type of elemental.
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spell: summon pet monster
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level: 2
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sp cost: 5 speed: 1.00
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range: 1 duration: special
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description: Summons up to five friendly monsters to fight for you. Monsters remain your friend until either
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they or you are killed. It is rumored that some summoned creatures temporarily increase the
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summoner's sp.
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The types of monsters summoned are:
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character class possible monsters
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----------------------------------------------------------------
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mage bat, spider, stalker, beholder, dark elf
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priest bee, killer bee, devil, angel, panther
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all others bird, pixie, skeleton, skull, vampire
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Level 3
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=========
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spell: charisma
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level: 3
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sp cost: 12 speed: 2.00
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range: touch duration: special
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description: Temporarily increases the recipient's Charisma (Cha.) by at least one point and boots it by
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one point for every two points their charisma is less than 20. The spell lasts for the standard
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duration or until another change attribute or protection spell is cast upon the recipient.
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prayer: create food
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level: 3
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sp cost: 5 speed: 2.00
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range: 1 duration: permanent
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description: Creates one food in a space adjacent to the caster.
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spell: dexterity
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level: 3
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sp cost: 12 speed: 2.00
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range: touch duration: special
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description: Temporarily increases the recipient's Dexterity (Dex.) by at least one point and boots it by one
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point for every two points their dexterity is less than 20. The spell lasts for the standard
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duration or until another change attribute or protection spell is cast upon the recipient.
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spell: medium fireball
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level: 3
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sp cost: 8 speed: 0.70
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range: special duration: 10
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description: Creates a ball of fire which when thrown and detonated does 8 hp of fire damage/rnd.
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prayer: protection from cold
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level: 3
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sp cost: 15 speed: 1.00
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range: touch duration: special
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description: Protects recipient from cold so well, that they only take 1/2 damage from cold based attacks.
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Level 4
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=========
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spell: constitution
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level: 4
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sp cost: 15 speed: 2.00
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range: touch duration: special
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description: Temporarily increases the recipient's Constitution (Con.) by at least one point and boots it by
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one point for every two points their constitution is less than 20. The spell lasts for the
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standard duration or until another change attribute or protection spell is cast upon the recipient.
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spell: create earth wall
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level: 4
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sp cost: 6 speed: 1.00
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range: 1 duration: permanent
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description: Creates a destructable earthen wall.
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spell: fear
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level: 4
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sp cost: 6 speed: 0.20
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range: 4 duration: standard
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description: Invokes such fear within individuals that they run away at top speed from you!
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prayer: holy word
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level: 4
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sp cost: 6 speed: 0.30
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range: special duration: instant
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description: This spell is an improvement of Turn Undead which not only turns undead, but it will also causes
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3 hp/rnd. The range of the cone covers (2 + Wisdom bonus) squares.
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spell: icestorm
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level: 4
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sp cost: 7 speed: 0.50
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range: 6 duration: instant
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description: Creates a cone of frost which does 4 hp of cold damage/rnd.
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spell: large bullet
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level: 4
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sp cost: 3 speed: 0.50
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range: special duration: instant
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description: Creates and hurls large magical bullet in a single direction which does 25 points of physical damage upon impact.
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spell: large lightning
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level: 4
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sp cost: 8 speed: 0.60
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range: 24 duration: 16
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description: Creates a single bolt of lightning which does 3 hp electrical damage/rnd. Lightning will reflect off of walls.
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prayer: medium healing
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level: 4
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sp cost: 7 speed: 3.00
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range: touch duration: permanent
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description: Restores up to 21 hit points.
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prayer: protection from electricity
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level: 4
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sp cost: 15 speed: 1.00
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range: touch duration: special
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description: Protects recipient from electricity so well, that they only take 1/2 damage from electrical attacks.
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Level 5
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=========
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spell: large fireball
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level: 5
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sp cost: 13 speed: 1.00
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range: special duration: 14
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description: Creates a ball of fire which when thrown and detonated does 8 hp of fire damage/rnd.
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spell: magic mapping
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level: 5
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sp cost: 15 speed: 1.00
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range: self duration: instant
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description: Shows complete map of level.
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prayer: protection from fire
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level: 5
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sp cost: 20 speed: 1.00
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range: touch duration: special
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description: Protects recipient from fire so well, that they only take 1/2 damage from fire attacks.
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spell: summon earth elemental
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level: 5
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sp cost: 15 speed: 1.00
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range: 1 duration: special
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description: Summons earth elemental to fight for you. The earth elemental will remain until it is destroyed
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or until you summon another type of elemental or golem.
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Level 6
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=========
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spell: create bomb
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level: 6
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sp cost: 20 speed: 1.00
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range: 1 duration: special
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description: Creates a short fuse bomb which detonates 8 rounds after creation in a 4 square radius doing 5 hp
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of physical damage. Shards of the bomb project forth until they strike a barrier.
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spell: create fire wall
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level: 6
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sp cost: 5 speed: 1.00
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range: 1 duration: special
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description: Creates a wall of fire lasting (200 + 10*caster's level) rounds that does 1 hp fire damage/rnd.
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Creatures will not walk through this wall.
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spell: improved invisibility
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level: 6
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sp cost: 15 speed: 1.00
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range: touch duration: standard
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description: This spell is an improvement of Invisibility in that the recipient will stay invisible even if he attacks
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something. The spell can be cast multiple times to increase the duration, but the duration will not exceed
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1000 rounds.
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spell: invisible
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level: 6
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sp cost: 25 speed: 0.50
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range: touch duration: standard
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description: Recipient becomes invisible and remains so until the spell wears off or until the recipient attacks a creature.
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spell: levitate
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level: 6
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sp cost: 10 speed: 1.00
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range: touch duration: standard
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description: Recipient floats several inches above the floor, thus making it impossible to pick up items,
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trigger levers or buttons, or use exits (including doors and stairs).
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prayer: protection from poison
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level: 6
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sp cost: 20 speed: 1.00
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range: touch duration: special
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description: Protects recipient from electricity so well, that they only take 1/2 damage from electrical
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attacks.
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spell: summon water elemental
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level: 6
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sp cost: 15 speed: 1.00
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range: 1 duration: special
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description: Summons water elemental to fight for you. The water elemental will remain until it is destroyed
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or until you summon another type of elemental or golem.
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Level 7
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=========
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spell: mass confusion
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level: 7
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sp cost: 20 speed: 0.70
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range: 5 duration: standard
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description: A wave of confusion on a large scale.
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prayer: protection from slow
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level: 7
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sp cost: 20 speed: 1.00
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range: touch duration: special
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description: Protects recipient from slowness, giving them a +5 bonus to their saving throw against
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slow attacks.
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spell: summon air elemental
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level: 7
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sp cost: 20 speed: 1.00
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range: 1 duration: special
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description: Summons air elemental to fight for you. The air elemental will remain until it is destroyed or
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until you summon another type of elemental or golem.
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Level 8
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=========
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spell: create frost wall
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level: 8
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sp cost: 8 speed: 1.00
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range: 1 duration: special
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description: Creates a wall of frost lasting (160 + 10*caster's level) rounds that does 1 hp of cold
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damage/rnd. Creatures will not walk through this wall.
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prayer: major healing
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level: 8
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sp cost: 10 speed: 5.00
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range: touch duration: permanent
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description: Restores up to 27 hit points.
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prayer: protection from paralysis
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level: 8
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sp cost: 20 speed: 1.00
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range: touch duration: special
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description: Protects recipient from electricity, giving them a +5 bonus to their
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saving throw against paralysis attacks.
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spell: summon fire elemental
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level: 8
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sp cost: 25 speed: 1.00
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range: 1 duration: special
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description: Summons fire elemental to fight for you. The fire elemental will remain until it is destroyed or
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until you summon another type of elemental or golem.
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Level 9
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=========
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prayer: invisible to undead
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level: 9
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sp cost: 35 speed: 1.00
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range: touch duration: standard
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description: Recipient becomes invisible to undead and remains so until the spell wears off or until the
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recipient attacks a creature.
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prayer: protection from draining
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level: 9
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sp cost: 25 speed: 1.00
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range: touch duration: special
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description: Protects recipient from undead life drain so well, that they lose life at only 1/2 the speed
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from such life draining attacks.
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Level 10
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=========
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spell: cancellation
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level: 10
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sp cost: 30 speed: 1.00
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range: special duration: permanent
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description: Creates a web of energy which when thrown removes magical bonuses
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from objects (weapons, armour) in it's path.
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spell: charging
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level: 10
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sp cost: 200 speed: 2.00
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range: caster duration: permanent
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description: Recharges the wand currently readied by the caster. There is a chance
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that the wand will explode if it is overcharged.
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spell: dimension door
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level: 10
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sp cost: 25 speed: 1.00
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range: 5 duration: caster
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description: Teleports caster several squares, in a direction of
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his choosing.
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prayer: heal
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level: 10
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sp cost: 50 speed: 9.00
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range: touch duration: permanent
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description: Restores all lost hit points; will not cure poison or disease.
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prayer: protection from magic
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level: 10
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sp cost: 30 speed: 3.00
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range: touch duration: special
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description: Protects recipient from magic, giving them a +5 bonus to their saving throw against magical
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attacks.
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Level 13
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=========
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prayer: protection from attack
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level: 13
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sp cost: 50 speed: 5.00
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range: touch duration: special
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description: Protects recipient from physical attack so well, that they only take 1/2 damage from physical
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based attacks.
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Level 15
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=========
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prayer: word of recall
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level: 15
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sp cost: 40 speed: 3.00
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range: self duration: special
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description: Teleports caster back to starting map shortly after casting.
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Level 18
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=========
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spell: destruction
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level: 18
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sp cost: 20 speed: 0.20
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range: special duration: instant
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description: Does 5+Int dmg to every creature on level.
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