56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
/*
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CrossFire, A Multiplayer game for X-windows
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Copyright (C) 2006 Mark Wedel & Crossfire Development Team
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Copyright (C) 1992 Frank Tore Johansen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The authors can be reached via e-mail at crossfire-devel@real-time.com
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*/
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/**
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* @file
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* Image-related structures.
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*/
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#ifndef IMAGE_H
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#define IMAGE_H
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/** Information about one image */
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typedef struct face_info {
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uint8 *data; /**< image data */
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uint16 datalen; /**< length of the xpm data */
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uint32 checksum; /**< Checksum of face data */
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} face_info;
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/** Information about one face set */
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typedef struct {
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char *prefix; /**< */
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char *fullname;
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uint8 fallback; /**< faceset to use when an image is not found in this faceset */
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char *size;
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char *extension;
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char *comment;
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face_info *faces; /**< images in this faceset */
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} face_sets;
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#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
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extern face_sets facesets[MAX_FACE_SETS];
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#define MAX_IMAGE_SIZE 10000
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#endif /* IMAGE_H */
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