server-1.12/include/image.h

56 lines
1.7 KiB
C

/*
CrossFire, A Multiplayer game for X-windows
Copyright (C) 2006 Mark Wedel & Crossfire Development Team
Copyright (C) 1992 Frank Tore Johansen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The authors can be reached via e-mail at crossfire-devel@real-time.com
*/
/**
* @file
* Image-related structures.
*/
#ifndef IMAGE_H
#define IMAGE_H
/** Information about one image */
typedef struct face_info {
uint8 *data; /**< image data */
uint16 datalen; /**< length of the xpm data */
uint32 checksum; /**< Checksum of face data */
} face_info;
/** Information about one face set */
typedef struct {
char *prefix; /**< */
char *fullname;
uint8 fallback; /**< faceset to use when an image is not found in this faceset */
char *size;
char *extension;
char *comment;
face_info *faces; /**< images in this faceset */
} face_sets;
#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
extern face_sets facesets[MAX_FACE_SETS];
#define MAX_IMAGE_SIZE 10000
#endif /* IMAGE_H */