83 lines
2.4 KiB
C
83 lines
2.4 KiB
C
/*
|
|
* static char *rcsid_material_h =
|
|
* "$Id: material.h 9313 2008-06-13 12:05:26Z anmaster $";
|
|
*/
|
|
|
|
/*
|
|
CrossFire, A Multiplayer game for X-windows
|
|
|
|
Copyright (C) 2002 Mark Wedel & Crossfire Development Team
|
|
Copyright (C) 1992 Frank Tore Johansen
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
The authors can be reached via e-mail at crossfire-devel@real-time.com
|
|
*/
|
|
|
|
/**
|
|
* @file
|
|
* Material structures and defines.
|
|
*/
|
|
|
|
/* #defines are needed by living.h, so they must be loaded early */
|
|
#ifndef MATERIAL_H
|
|
#define MATERIAL_H
|
|
|
|
/**
|
|
* @defgroup M_xxx Material types.
|
|
*/
|
|
/*@{*/
|
|
#define NROFMATERIALS 13
|
|
|
|
#define M_PAPER 1
|
|
#define M_IRON 2
|
|
#define M_GLASS 4
|
|
#define M_LEATHER 8
|
|
#define M_WOOD 16
|
|
#define M_ORGANIC 32
|
|
#define M_STONE 64
|
|
#define M_CLOTH 128
|
|
#define M_ADAMANT 256
|
|
#define M_LIQUID 512
|
|
#define M_SOFT_METAL 1024
|
|
#define M_BONE 2048
|
|
#define M_ICE 4096
|
|
#define M_SPECIAL 8192 /* when displaying names, don't show the
|
|
materialname */
|
|
/*@}*/
|
|
|
|
/** One material type. */
|
|
typedef struct _materialtype {
|
|
const char *name;
|
|
const char *description;
|
|
int material;
|
|
sint8 save[NROFATTACKS];
|
|
sint8 mod[NROFATTACKS];
|
|
sint8 chance;
|
|
sint8 difficulty;
|
|
sint8 magic;
|
|
sint8 damage;
|
|
sint8 wc;
|
|
sint8 ac;
|
|
sint8 sp;
|
|
int weight;
|
|
int value;
|
|
struct _materialtype *next;
|
|
} materialtype_t;
|
|
|
|
EXTERN materialtype_t *materialt;
|
|
|
|
#endif /* MATERIAL_H */
|