786 lines
11 KiB
Plaintext
786 lines
11 KiB
Plaintext
# materialtypes file.
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# name the name of the material. Paper, wood, iron, silver.
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# description OPTIONAL: what appears in the item name. "wooden"
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# material the material type this corresponds to. see materials.h
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# saves savingthrows for each of the 25 attacktypes
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# mods modifications to resistances for the 25 atttypes.
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# chance chance for appearance. similar to artifact gen.
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# diff difficulty, similar to artifact generation.
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# magic minimum magic. 0 can be on anything. similar to artifacts
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# damage bonus/negative to damage
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# wc bonus/negative to wc
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# ac bonus/negative to ac
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# weight weight modifer. similar to artifacts
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# value value modifier. similar to artifacts.
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# anything left unspecified in this file will default to zero.
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#
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# NOTE
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# In the very least, name and material MUST exist.
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#
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# NOTE AGAIN
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# Do not edit the basic types. Add any new types after these.
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#
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name paper
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material 1
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saves 15,10,17,9,5,7,13,0,20,15,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name iron
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material 2
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saves 2,12,3,12,2,10,7,0,20,15,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name glass
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material 4
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saves 14,11,8,3,10,5,1,0,20,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name leather
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material 8
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saves 5,10,10, 3, 3,10,10, 0,20,15, 0,0,0,0,0,12,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name pine
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material 16
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saves 10,11,13, 2, 2,10, 9, 0,20,15, 0,0,0,0,0,12,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name organics
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description organic
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material 32
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saves 3,12,9,11,3,10,9,0,20,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name granite
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material 64
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saves 2,5,2,2,2,2,1,0,20,15,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name cloth
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description cotton
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material 128
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saves 14,11,13,4,4,5,10,0,20,15,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name adamant
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material 256
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saves 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name liquid
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material 512
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saves 0,8,9,6,17,0,15,0,20,15,12,0,0,0,0,11,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name tin
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material 1024
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saves 6,12,6,14,2,10,1,0,20,15,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name bone
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material 2048
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saves 10,9,4,5,3,10,10,0,20,15,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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name ice
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material 4096
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saves 14,11,16,5,0,5,6,0,20,15,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 100
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 100
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value 100
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#
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# NEW NON BASIC TYPES START HERE
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#
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# BEGIN iron
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name gold
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description golden
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material 2
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saves 9,10,10,4,2,10,0,0,20,15,0,0,0,0,0,10,0,0,0,0,0,0,0,0
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mods -1,0,-1,0,0,0,8
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chance 5
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diff 2
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magic 0
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damage -1
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wc 0
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ac 0
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weight 130
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value 175
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#
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name silver
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material 2
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saves 8,12, 9, 4, 2,10, 1, 0,20,15, 0,0,0,0,0,10
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mods 0, 0, 0, 0, 0, 0, 2
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chance 4
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diff 3
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magic 1
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damage -1
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wc 0
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ac 0
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weight 120
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value 150
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#
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name copper
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material 2
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saves 11,13,12, 2, 2,10, 8, 0,20,15, 0,0,0,0,0,10
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mods -1, 0, -1, -1, 0, 0, -3
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chance 20
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diff 0
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magic 0
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damage -1
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wc 0
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ac 0
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weight 110
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value 75
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#
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name platinum
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material 2
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saves 7,10, 7, 5, 2,10, 2, 0,20,15, 0,0,0,0,0, 5
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mods 0, 0, 0, 0, 0, 0, 0
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chance 5
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diff 4
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magic 1
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damage 0
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wc 0
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ac 0
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weight 90
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value 200
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#
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name lead
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material 2
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saves 15, 5,14,14, 6,10, 6, 0,20,15, 0,0,0,0,0, 2
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mods -3, 0, -5, 4, 1, 0, 5
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chance 1
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diff 0
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magic 0
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damage -2
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wc -2
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ac -1
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weight 400
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value 10
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#
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name steel
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material 2
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saves 1,13, 2,10, 2,10, 5, 0,20,15, 0,0,0,0,0,10
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mods 1, 0, 3, 0, 0, 0, 1
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chance 10
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diff 2
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magic 0
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damage 1
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wc 0
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ac 0
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weight 80
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value 110
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#
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name bronze
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material 2
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saves 9,13,10, 2, 2,10, 8, 0,20,15, 0,0,0,0,0,10
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mods 0, 0, 1, 0, 0, 0, 0
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chance 40
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diff 0
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magic 0
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damage 0
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wc 0
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ac 0
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weight 110
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value 80
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#
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name mithril
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material 2
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saves 1, 1, 2, 3, 2, 2, 2, 0,10, 7, 0,0,0,0,0, 5
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mods 2, 0, 5, 1, 1, 0, 2
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chance 3
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diff 8
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magic 2
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damage 1
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wc 1
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ac 1
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weight 50
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value 250
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# BEGIN cloth
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name silk
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material 128
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saves 17,9,13,5,4,5,11,0,19,15,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0
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mods 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 10
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diff 3
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magic 0
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damage 0
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wc 0
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ac 0
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weight 90
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value 130
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#
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name velvet
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material 128
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saves 17,9,13,4,6,5,11,0,19,15,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0
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mods 0,0,0,1,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 10
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diff 3
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magic 0
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damage 0
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wc 0
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ac 0
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weight 110
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value 140
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#
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name burlap
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material 128
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saves 10,10,12,3,3,7,11,0,19,15
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mods 1,0,0,1,1
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chance 8
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diff 4
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magic 0
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damage 0
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wc 0
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ac 0
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weight 140
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value 70
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#
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name wool
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material 128
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saves 16,15,18,3,3,3,16,0,20,15
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mods -1,0,-1,0,2
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chance 8
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diff 4
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magic 0
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damage 0
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wc 0
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ac 0
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weight 110
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value 115
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#
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name kashmir
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material 128
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saves 18,18,18,10,10,10,18,0,20,15
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mods -1,0,0,0,1
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chance 5
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diff 2
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magic 0
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damage 0
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wc 0
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ac -1
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weight 70
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value 180
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#
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name astolare
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material 128
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saves 10,10,10, 4, 4, 4,7, 0,20,15
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mods 0,2,0,1,1,1,0,2
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chance 1
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diff 10
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magic 2
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damage 0
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wc 0
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ac 0
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weight 90
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value 200
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#
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name asbestos
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material 128
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saves 14,11,1,4,4,5,15,0,20,15
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mods 0,0,4,0,0,0,-4
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chance 1
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diff 10
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magic 0
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damage 0
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wc 0
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ac 0
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weight 110
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value 50
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#
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name rubber
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material 128
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saves 14,11,18,1,4,5,15,0,20,15
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mods 1,0,-4,4,0,0,-1
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chance 1
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diff 10
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magic 0
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damage 0
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wc 0
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ac 0
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weight 80
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value 150
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#
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# BEGIN wood
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name oak
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material 16
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saves 9,10,14, 2, 2,10, 8, 0,20,15, 0,0,0,0,0,12
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 10
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diff 1
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magic 0
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damage 1
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wc 0
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ac 0
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sp -1
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weight 110
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value 110
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#
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name birch
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material 16
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saves 11,11,13, 2, 2,10, 9, 0,20,15, 0,0,0,0,0,12
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mods 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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chance 10
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diff 2
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magic 0
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damage 0
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wc 0
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ac 0
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sp 1
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weight 90
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value 110
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#
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name spruce
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material 16
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saves 14,11,13, 2, 2,10, 13, 0,20,15
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mods -1,0,0,0,0,0,-1
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chance 10
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diff 2
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magic 0
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damage 0
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wc 0
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ac 0
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sp 0
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weight 80
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value 80
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#
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name balsa
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material 16
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saves 18,11,13, 2, 2,10,12, 0,20,15
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mods -2,0,-1,2
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chance 2
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diff 0
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magic 0
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damage -1
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wc -1
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ac -1
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sp -10
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weight 10
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value 30
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#
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name yew
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material 16
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saves 10,11,13, 2, 2,10, 9, 0,20,15
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mods -2,0,0
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chance 5
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diff 5
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magic 1
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damage 2
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wc 0
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ac 0
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sp 10
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weight 130
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value 150
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#
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name bamboo
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material 16
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saves 10,11,13, 2, 2,10, 9, 0,20,15
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mods 2,0,-1
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chance 3
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diff 5
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magic 0
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damage 0
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wc 2
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ac 0
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sp 1
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weight 70
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value 130
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#
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name ironwood
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material 16
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saves 7,11,10,2, 2,10, 9, 0,20,15
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mods 3,0,1
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chance 3
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diff 10
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magic 0
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damage 2
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wc 0
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ac 1
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sp -4
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weight 180
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value 115
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#
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name wyrmwood
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material 16
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saves 10,8,12, 2, 2,10, 7, 0,20,15
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mods 2,2,-2,0,0,2,0,2
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chance 2
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diff 15
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magic 1
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wc 1
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ac 1
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sp 1
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weight 80
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value 200
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#
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# BEGIN stone
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name marble
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material 64
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saves 2, 5, 2, 2, 2, 2, 1, 0,20,15, 0,0,0,0,0, 5
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mods 0,0,0
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chance 40
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diff 0
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damage 2
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wc -1
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ac 0
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weight 180
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value 80
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#
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name obsidian
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material 64
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saves 4, 6, 4, 4, 4, 4, 4, 0,20,15, 0,0,0,0,0, 7
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mods -1,0,-1
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chance 10
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diff 3
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damage 1
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wc 1
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ac 0
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weight 90
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value 130
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#
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name limestone
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material 64
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saves 8, 5, 2, 2, 2, 2, 17, 0,20,15
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mods -1,0,0,0,0,0,-5
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chance 8
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diff 3
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damage 0
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wc 0
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ac 0
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weight 80
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value 70
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#
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name runestone
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material 64
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saves 3, 0, 3, 4, 4, 4, 4, 0,20,15
|
|
mods 2,3,0,0
|
|
chance 1
|
|
diff 15
|
|
damage 1
|
|
wc -1
|
|
ac 0
|
|
weight 60
|
|
value 250
|
|
#
|
|
# BEGIN bone
|
|
#
|
|
name ivory
|
|
material 2048
|
|
saves 10, 10, 5, 5, 3,10,10, 0,20,15
|
|
mods 0,0,0,0
|
|
chance 30
|
|
diff 3
|
|
weight 80
|
|
value 120
|
|
#
|
|
name dragonscale
|
|
material 2048
|
|
saves 4,4,0,5,15,1,1,0,15,15
|
|
mods 1,1,5,0,-5
|
|
chance 2
|
|
diff 15
|
|
magic 2
|
|
ac 1
|
|
weight 110
|
|
value 200
|
|
#
|
|
# BEGIN adamant
|
|
#
|
|
# note that by making the chance 100, I override adamant above to never appear.
|
|
name argonite
|
|
material 256
|
|
saves 3, 3, 4, 3, 2, 2, 2, 0,12,10, 0,0,0,0,0, 8
|
|
mods 0, 0, 0, 1, -1, 0, 0
|
|
chance 100
|
|
diff 0
|
|
magic 0
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 110
|
|
value 90
|
|
#
|
|
name sanguinite
|
|
material 256
|
|
saves 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
|
|
mods -1,-1,-1,-1,0,-1,0,0,0,10
|
|
chance 2
|
|
diff 0
|
|
magic 0
|
|
damage -1
|
|
wc 0
|
|
ac 0
|
|
weight 115
|
|
value 60
|
|
#
|
|
name abyssium
|
|
material 256
|
|
saves 5,5,5,5,5,5,2,5,5,5,5,5,5,5,5,5,5
|
|
mods -3,-3,5,0,-5,5,-2,-10,5
|
|
chance 1
|
|
diff 15
|
|
magic 0
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 200
|
|
value 40
|
|
#
|
|
name astrium
|
|
material 256
|
|
saves 3, 3, 3, 3, 2, 2, 2, 0,12,10, 0,0,0,0,0, 7
|
|
mods 0, 2, 0, 0, 0, 2, 0, 2, 0, 0, 0, 2, 2, 0, 2
|
|
chance 20
|
|
diff 5
|
|
magic 0
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 100
|
|
value 100
|
|
#
|
|
name celestium
|
|
material 256
|
|
saves 3, 2, 3, 3, 2, 2, 2, 0,12,10, 0,0,0,0,0, 1
|
|
mods 0, 4, 0, 0, 0, 2, 0, 3, 0, 0, 0, 3, 3, 0, 4
|
|
chance 10
|
|
diff 10
|
|
magic 1
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 110
|
|
value 150
|
|
#
|
|
name damascus
|
|
material 256
|
|
saves 2, 2, 2, 2, 2, 2, 2, 0,6,6, 0,0,0,0,0, 2
|
|
mods 2, 0, 1, 1, 1, 0, 2
|
|
chance 5
|
|
diff 12
|
|
magic 2
|
|
damage 0
|
|
wc 0
|
|
ac 1
|
|
weight 150
|
|
value 200
|
|
#
|
|
name adamantium
|
|
material 256
|
|
saves 1,1,1,1,1,1,1,0,2,2,0,0,0,0,0,1
|
|
mods 3, 0, 5, 1, 1, 0, 2, 5
|
|
chance 2
|
|
diff 15
|
|
magic 3
|
|
damage 1
|
|
wc 0
|
|
ac 2
|
|
weight 175
|
|
value 300
|
|
#
|
|
name magmasium
|
|
material 256
|
|
saves 3,3,0,0,10,3,3,3,3,3,3,3,3,3,3
|
|
mods 0,0,5,0,-5,0,2
|
|
chance 1
|
|
diff 15
|
|
magic 3
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 140
|
|
value 320
|
|
#
|
|
name electrum
|
|
material 256
|
|
saves 3,3,10,0,3,3,3,3,3,3,3,3,3,3,3
|
|
mods 0,0,-5,5,0,0,2
|
|
chance 1
|
|
diff 15
|
|
magic 3
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 140
|
|
value 320
|
|
#
|
|
name glacium
|
|
material 256
|
|
saves 3,3,10,3,0,3,3,3,3,3,3,3,3,3,3
|
|
mods 0,0,-5,0,5,0,0,2
|
|
chance 1
|
|
diff 15
|
|
magic 3
|
|
damage 0
|
|
wc 0
|
|
ac 0
|
|
weight 140
|
|
value 320
|
|
#
|
|
# BEGIN leather
|
|
#
|
|
name snakeskin
|
|
material 8
|
|
saves 5,11,11, 4, 3,10,9, 0,20,15
|
|
mods 0,0,1,0,-1
|
|
chance 30
|
|
diff 3
|
|
ac 1
|
|
weight 90
|
|
value 110
|
|
#
|
|
name humanskin
|
|
material 8
|
|
saves 10,15,15,15,15,15,15,0,20,15
|
|
mods -1,-1,-1,-1,-1,0,-1
|
|
chance 1
|
|
diff 15
|
|
magic 2
|
|
ac -1
|
|
weight 80
|
|
value 40
|
|
#
|
|
name bearskin
|
|
material 8
|
|
saves 4,10,11, 3, 2,10,10, 0,20,15
|
|
mods 0,0,0,0,1
|
|
chance 15
|
|
diff 5
|
|
weight 110
|
|
value 110
|
|
#
|
|
name dragonhide
|
|
material 8
|
|
saves 4,6,4,5,10,10,6,0,20,15
|
|
mods 1,1,3,0,-3
|
|
chance 2
|
|
diff 15
|
|
ac 1
|
|
magic 2
|
|
weight 70
|
|
value 250
|
|
#
|
|
name wolfhide
|
|
material 8
|
|
saves 4,10,11, 3, 2,10,10, 0,20,15
|
|
mods 0,0,0,0,1
|
|
chance 15
|
|
diff 4
|
|
weight 115
|
|
value 80
|
|
#
|
|
name deerskin
|
|
material 8
|
|
saves saves 8,10,11, 3, 2,10,10, 0,20,15
|
|
mods -1,0,0,0,0
|
|
chance 10
|
|
diff 10
|
|
ac 2
|
|
sp 1
|
|
wc 1
|
|
weight 80
|
|
value 140
|
|
#
|
|
# BEGIN specialty metals.
|
|
# these are one offs, like mercury, etc.
|
|
#
|
|
name mercury
|
|
material 1024
|
|
saves 5, 3, 9, 6,17, 0,10, 0,20,15
|
|
mods 0,0,0
|
|
chance 0
|
|
diff 0
|
|
weight 100
|
|
value 100
|
|
#
|