94 lines
2.3 KiB
C
94 lines
2.3 KiB
C
/*
|
|
CrossFire, A Multiplayer game for X-windows
|
|
|
|
Copyright (C) 2006 Mark Wedel & Crossfire Development Team
|
|
Copyright (C) 1992 Frank Tore Johansen
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
The authors can be reached via e-mail to crossfire-devel@real-time.com
|
|
*/
|
|
#include <global.h>
|
|
#include <ob_methods.h>
|
|
#include <ob_types.h>
|
|
#include <sproto.h>
|
|
|
|
/** @file process.c
|
|
* Legacy implementation of the process method.
|
|
*/
|
|
method_ret legacy_ob_process(ob_methods *context, object *op) {
|
|
switch (op->type) {
|
|
case ROD:
|
|
case HORN:
|
|
regenerate_rod(op);
|
|
return METHOD_OK;
|
|
|
|
case FORCE:
|
|
case POTION_EFFECT:
|
|
legacy_remove_force(op);
|
|
return METHOD_OK;
|
|
|
|
case DISEASE:
|
|
move_disease(op);
|
|
return METHOD_OK;
|
|
|
|
case SYMPTOM:
|
|
move_symptom(op);
|
|
return METHOD_OK;
|
|
|
|
case DOOR:
|
|
remove_door(op);
|
|
return METHOD_OK;
|
|
|
|
case LOCKED_DOOR:
|
|
remove_locked_door(op);
|
|
return METHOD_OK;
|
|
|
|
case GOLEM:
|
|
move_golem(op);
|
|
return METHOD_OK;
|
|
|
|
case EARTHWALL:
|
|
hit_player(op, 2, op, AT_PHYSICAL, 1);
|
|
return METHOD_OK;
|
|
|
|
case FIREWALL:
|
|
move_firewall(op);
|
|
if (op->stats.maxsp)
|
|
animate_turning(op);
|
|
return METHOD_OK;
|
|
|
|
case TRIGGER_BUTTON:
|
|
case TRIGGER_PEDESTAL:
|
|
case TRIGGER_ALTAR:
|
|
legacy_animate_trigger(op);
|
|
return METHOD_OK;
|
|
|
|
case DIRECTOR:
|
|
if (op->stats.maxsp)
|
|
animate_turning(op);
|
|
return METHOD_OK;
|
|
|
|
case HOLE:
|
|
legacy_move_hole(op);
|
|
return METHOD_OK;
|
|
|
|
case PLAYERMOVER:
|
|
move_player_mover(op);
|
|
return METHOD_OK;
|
|
}
|
|
return METHOD_UNHANDLED;
|
|
}
|