41 lines
1.4 KiB
Plaintext
41 lines
1.4 KiB
Plaintext
/**
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@fn obj::resist
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@section resist_death death resistance
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<table>
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<tr>
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<th>Type(s)</th>
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<th>Description</th>
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</tr> <tr>
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<td>
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@ref page_type_39, @ref page_type_99, @ref page_type_104, @ref page_type_16, @ref page_type_87, @ref page_type_113, @ref page_type_100, @ref page_type_34, @ref page_type_70, @ref page_type_33
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</td><td> This adds death-attack resistance to the item. The number is a
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percent-value in the range 0-100. Death-attack resistance is little
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effective unless the value is 100 (= perfect immunity).
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Generally, resistance to death-attack is not supposed to be
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available to players!</td>
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</tr>
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<tr>
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<td>
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@ref page_type_72
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</td><td> Resistances on flesh items make them more durable against spellcraft
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of the appropriate kind. It also allows dragon players to eventually gain
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resistance by eating it. Usually resistance should only be set for flesh
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items in a monster's inventory.</td>
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</tr>
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<tr>
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<td>
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@ref page_type_73, @ref page_type_62, @ref page_type_212, @ref page_type_28, @ref page_type_214
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</td><td>(no description)</td>
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</tr>
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<tr>
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<td>
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@ref page_type_15
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</td><td> This adds death-attack resistance to the weapon. The number is a
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percent-value in the range 0-100. Death-attack resistance is little
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effective unless the value is 100 (= perfect immunity).
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Generally, resistance to death-attack is not supposed to be
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available to players!</td>
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</tr>
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*/
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