24 lines
773 B
Plaintext
24 lines
773 B
Plaintext
/**
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@fn FLAG_STAND_STILL
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@section Use
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<table>
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<tr>
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<th>Type(s)</th>
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<th>Description</th>
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</tr> <tr>
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<td>
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@ref page_type_212, @ref page_type_28
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</td><td> Monsters which <stand still> won't move to leave their position.
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When aggressive, they will attack all enemies who get close to
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them. This behavior is commonly known from castle guards.
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In older versions of Crossfire it was possible to eventually
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push a <stand still>-monster out of position by force.
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I believe this is no longer possible. Nevertheless, you should
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still be cautious when lining up <stand still>-monster in order
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to "defend" something: Such monsters are rather easy to kill.
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It's good for low level maps, but not much more.</td>
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</tr>
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*/
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