67 lines
1.5 KiB
Plaintext
67 lines
1.5 KiB
Plaintext
/**
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@mainpage Crossfire server documentation
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@section main_intro Welcome to the Crossfire server documentation.
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This documentation only covers the technical aspects of the server source code. It does not cover how to play, or anything like that (but it may come someday, who knows).
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Here is a list of topics:
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- @ref page_general
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- @ref page_object, one of the main Crossfire structure
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- @ref page_map, and everything related
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- @ref page_archetype
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- @ref page_artifact
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- @ref page_player
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- @ref page_connection
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- @ref page_timers, or how to trigger events after some delay
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- @ref page_connected, that is buttons, triggers, ...
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- @ref page_various
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- @ref page_region
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- @ref page_treasure_list
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- @ref page_client
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- @ref page_collect
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- @ref page_custom_attributes
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- @ref page_animations
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- @ref page_dialog
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- @ref plugin_citylife
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- @ref type_index
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- @ref TYPE_BUILDER
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- @ref TYPE_MATERIAL
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- @ref PU_xxx
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- @ref IS_xxx
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- @ref FLAG_xxx
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- @ref MOVE_xxx
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- @ref MONSTER_MOVEMENT
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- @ref ST_xxx
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- @ref AP_xxx
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- @ref CAN_APPLY_xxx
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- @ref FASTCAT_xxx
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- @ref first_xxx
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- @ref GLOBAL_VARIABLES
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- @ref SCRIPT_FIX_xxx
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- @ref STATS
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- @ref MAP_LAYER_xxx
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- @ref MAP_xxx
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- @ref SAVE_FLAG_xxx
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- @ref SAVE_MODE_xxx
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- @ref IN_MEMORY_xxx
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- @ref P_xxx
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- @ref M_xxx
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- @ref Attacktypes
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- @ref SK_EXP_xxx
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- @ref WILL_APPLY_xxx
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- @ref FORCE_xxx
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- @ref SK_xxx
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- @ref PATH_xxx
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- @ref SP_xxx
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- @ref SPELL_xxx
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- @ref SPECIAL_xxx
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- @ref HOLE_xxx
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- @ref SYM_xxx
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- @ref OPT_xxx
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- @ref RM_LAYOUT
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- @ref EMOTE_xxx
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- @ref todo
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*/
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