64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
/*
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* static char *rcsid_spellist_h =
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* "$Id: spellist.h 9313 2008-06-13 12:05:26Z anmaster $";
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*/
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/*
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CrossFire, A Multiplayer game for X-windows
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Copyright (C) 1994 Mark Wedel
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The author can be reached via e-mail to mark@pyramid.com
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*/
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/**
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* @file
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* Path name definition.
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* @todo
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* only used in the documentation, the variable is also defined in init.c. So fix documentation and trash.
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*/
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#ifndef SPELLIST_H
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#define SPELLIST_H
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#include "spells.h"
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const char *spellpathnames[NRSPELLPATHS] = {
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"Protection",
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"Fire",
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"Frost",
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"Electricity",
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"Missiles",
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"Self",
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"Summoning",
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"Abjuration",
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"Restoration",
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"Detonation",
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"Mind",
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"Creation",
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"Teleportation",
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"Information",
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"Transmutation",
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"Transferrence",
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"Turning",
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"Wounding",
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"Death",
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"Light"
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};
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#endif /* SPELLIST_H */
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