75 lines
2.1 KiB
C
75 lines
2.1 KiB
C
/*
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* static char *rcsid_check_snake_c =
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* "$Id: check_snake.c 11578 2009-02-23 22:02:27Z lalo $";
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*/
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/*
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CrossFire, A Multiplayer game for X-windows
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Copyright (C) 2002 Mark Wedel & Crossfire Development Team
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Copyright (C) 1992 Frank Tore Johansen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The authors can be reached via e-mail at crossfire-devel@real-time.com
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*/
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/*
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* This is the unit tests file for random_maps/snake.c
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*/
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#include <stdlib.h>
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#include <check.h>
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void setup(void) {
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/* put any initialisation steps here, they will be run before each testcase */
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}
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void teardown(void) {
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/* put any cleanup steps here, they will be run after each testcase */
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}
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START_TEST(test_empty) {
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/*TESTME test not yet developped*/
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}
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END_TEST
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Suite *snake_suite(void) {
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Suite *s = suite_create("snake");
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TCase *tc_core = tcase_create("Core");
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/*setup and teardown will be called before each test in testcase 'tc_core' */
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tcase_add_checked_fixture(tc_core, setup, teardown);
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suite_add_tcase(s, tc_core);
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tcase_add_test(tc_core, test_empty);
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return s;
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}
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int main(void) {
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int nf;
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Suite *s = snake_suite();
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SRunner *sr = srunner_create(s);
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srunner_set_xml(sr, LOGDIR "/unit/random_maps/snake.xml");
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srunner_set_log(sr, LOGDIR "/unit/random_maps/snake.out");
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srunner_run_all(sr, CK_ENV); /*verbosity from env variable*/
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nf = srunner_ntests_failed(sr);
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srunner_free(sr);
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return (nf == 0) ? EXIT_SUCCESS : EXIT_FAILURE;
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}
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