server-1.12/types/container/container.c

57 lines
2.0 KiB
C

/*
CrossFire, A Multiplayer game for X-windows
Copyright (C) 2007 Mark Wedel & Crossfire Development Team
Copyright (C) 1992 Frank Tore Johansen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The authors can be reached via e-mail at crossfire-devel@real-time.com
*/
/** @file container.c
* The implementation of the Container class of objects.
*/
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
static method_ret container_type_move_on(ob_methods *context, object *trap, object *victim, object *originator);
/**
* Initializer for the CONTAINER object type.
*/
void init_type_container(void) {
register_move_on(CONTAINER, container_type_move_on);
}
/**
* Move on this Container object.
* @param context The method context
* @param trap The Container we're moving on
* @param victim The object moving over this one
* @param originator The object that caused the move_on event
* @return METHOD_OK
*/
static method_ret container_type_move_on(ob_methods *context, object *trap, object *victim, object *originator) {
if (common_pre_ob_move_on(trap, victim, originator) == METHOD_ERROR)
return METHOD_OK;
if (victim->type == PLAYER)
(void)legacy_apply_container(victim, trap);
common_post_ob_move_on(trap, victim, originator);
return METHOD_OK;
}