57 lines
2.0 KiB
C
57 lines
2.0 KiB
C
/*
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CrossFire, A Multiplayer game for X-windows
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Copyright (C) 2007 Mark Wedel & Crossfire Development Team
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Copyright (C) 1992 Frank Tore Johansen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The authors can be reached via e-mail at crossfire-devel@real-time.com
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*/
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/** @file container.c
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* The implementation of the Container class of objects.
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*/
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#include <global.h>
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#include <ob_methods.h>
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#include <ob_types.h>
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#include <sounds.h>
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#include <sproto.h>
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static method_ret container_type_move_on(ob_methods *context, object *trap, object *victim, object *originator);
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/**
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* Initializer for the CONTAINER object type.
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*/
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void init_type_container(void) {
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register_move_on(CONTAINER, container_type_move_on);
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}
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/**
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* Move on this Container object.
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* @param context The method context
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* @param trap The Container we're moving on
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* @param victim The object moving over this one
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* @param originator The object that caused the move_on event
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* @return METHOD_OK
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*/
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static method_ret container_type_move_on(ob_methods *context, object *trap, object *victim, object *originator) {
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if (common_pre_ob_move_on(trap, victim, originator) == METHOD_ERROR)
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return METHOD_OK;
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if (victim->type == PLAYER)
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(void)legacy_apply_container(victim, trap);
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common_post_ob_move_on(trap, victim, originator);
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return METHOD_OK;
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}
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