71 lines
1.5 KiB
C
71 lines
1.5 KiB
C
/**
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* Those are dummy functions defined to resolve all symboles.
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* Added as part of glue cleaning.
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* Ryo 2005-07-15
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**/
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#include <global.h>
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void fix_auto_apply(mapstruct *m) {
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}
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void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *txt, const char *txt2) {
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fprintf(logfile, "%s\n", txt);
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}
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void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *new_format, const char *old_format, ...) {
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va_list ap;
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va_start(ap, old_format);
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vfprintf(logfile, old_format, ap);
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va_end(ap);
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}
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void ext_info_map(int color, const mapstruct *map, uint8 type, uint8 subtype, const char *str1, const char *str2) {
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fprintf(logfile, "ext_info_map: %s\n", str2);
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}
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void move_firewall(object *ob) {
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}
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void emergency_save(int x) {
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}
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void clean_tmp_files(void) {
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}
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void esrv_send_item(object *ob, object *obx) {
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}
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void esrv_update_item(int flags, object *pl, object *op) {
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}
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void dragon_ability_gain(object *ob, int x, int y) {
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}
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void set_darkness_map(mapstruct *m) {
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}
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object *find_skill_by_number(object *who, int skillno) {
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return NULL;
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}
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void esrv_del_item(player *pl, int tag) {
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}
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void esrv_update_spells(player *pl) {
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}
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void monster_check_apply(object *ob, object *obt) {
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}
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void trap_adjust(object *ob, int x) {
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}
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int execute_event(object *op, int eventcode, object *activator, object *third, const char *message, int fix) {
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return 0;
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}
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int execute_global_event(int eventcode, ...) {
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return 0;
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}
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