server-1.12/doc/spoiler-html/Makefile.am

93 lines
3.9 KiB
Makefile

EXTRA_DIST = spells-extract stats-extract\
spoiler.shtml helm-extract mag-extract shield-extract \
empty.pbm bow-extract arche-extract weap-extract
HTML = monput.html spells.html stats.html weap.html shield.html helmet.html\
mag.html arm.html arche.html bow.html version.html weapmag.html
CLEANFILES = items .bmaps in_monput in_items in_spells in_stats \
*x*.ppm tmp.ppm work.ppm *.png $(HTML) spoiler.html
CROSSBIN = ../../server/crossfire-server
INCDIR = $(top_srcdir)/include
DTOP = $(top_srcdir)/$(PACKAGE)-doc
PERL = @PERL@
spoiler.html: $(HTML) spoiler.shtml
$(PERL) $(srcdir)/../include_html.pl spoiler.shtml spoiler.html
dump_switches: $(CROSSBIN)
@$(RM) dump_switches
@$(CROSSBIN) -m >/dev/null 2>&1 && touch dump_switches || (echo "You need to define DUMP_SWITCHES in include/config.h and"; echo "recompile before you can create the spoilers.")
@$(MAKE) $(MFLAGS) check_ok
$(CROSSBIN):
( cd $(top_srcdir)/server ; make crossfire )
check_ok: dump_switches
@$(RM) dump_switches
.bmaps: $(pkgdatadir)/archetypes
$(RM) *.gif
touch .bmaps
items: .bmaps in_items ../scripts/makeps.pl items.gif
$(PERL) ../scripts/makeps.pl output=png libdir=$(top_srcdir)/lib archdir=$(top_srcdir)/lib/ size=0.4 input=in_items inarch=$(pkgdatadir)/archetypes > items
in_items: $(srcdir)/../scripts/items-extract.pl $(pkgdatadir)/archetypes $(top_srcdir)/common/living.c
$(PERL) $(srcdir)/../scripts/items-extract.pl living_c=$(top_srcdir)/common/living.c $(pkgdatadir)/archetypes > in_items
stats.html: .bmaps in_stats ../scripts/makeps.pl stats.gif
$(PERL) ../scripts/makeps.pl output=png libdir=$(top_srcdir)/lib archdir=$(top_srcdir)/lib/ size=0.4 input=in_stats inarch=$(pkgdatadir)/archetypes > stats.html
in_stats: stats-extract $(pkgdatadir)/archetypes $(top_srcdir)/common/living.c
$(AWK) -v living_c=$(top_srcdir)/common/living.c -f stats-extract $(pkgdatadir)/archetypes > in_stats
monput.html: .bmaps in_monput ../scripts/makeps.pl monsters.gif
$(PERL) ../scripts/makeps.pl output=png libdir=$(top_srcdir)/lib archdir=$(top_srcdir)/lib/ size=0.4 input=in_monput inarch=$(pkgdatadir)/archetypes > monput.html
in_monput: ../scripts/monster-extract.pl $(CROSSBIN) $(pkgdatadir)/treasures $(pkgdatadir)/archetypes
$(CROSSBIN) -m2 | sort -f | $(PERL) ../scripts/monster-extract.pl > in_monput
spells.html: .bmaps in_spells ../scripts/makeps.pl spells.gif
$(PERL) ../scripts/makeps.pl output=png libdir=$(top_srcdir)/lib archdir=$(top_srcdir)/lib/ size=0.4 input=in_spells inarch=$(pkgdatadir)/archetypes > spells.html
in_spells: spells-extract $(INCDIR)/spellist.h $(CROSSBIN) $(pkgdatadir)/archetypes
tr -d \" < $(INCDIR)/spellist.h | $(AWK) -F, -v crosscmd="$(CROSSBIN) -m4" -f spells-extract | sort > in_spells
version.html: $(CROSSBIN)
$(CROSSBIN) -v 2>&1 | grep "^This is" | cut -d" " -f3- > version.html
stats.gif items.gif monsters.gif spells.gif:
touch $@
weap.html: items
egrep -e "^15 " items | $(AWK) -F'&' '{printf("<tr><th>%s</th><td>%s</td><td>%s</td><td>%.2f</td><td>%s</td></tr>\n",$$3,$$10,$$5,$$11,$$6)}' > weap.html
shield.html: items shield-extract
egrep -e "^33 " items | $(AWK) -F'&' -f shield-extract | sort > shield.html
arm.html: items arm-extract
egrep -e "^16 " items | $(AWK) -F'&' -f arm-extract | sort -t'&' -n +4 -5 > arm.html
helmet.html: items helm-extract
egrep -e "^34 " items | $(AWK) -F'&' -f helm-extract | sort -t'&' -n +3 -4 | sed -e s/_/' '/g > helmet.html
bow.html: items bow-extract
egrep -e "^14 " items | $(AWK) -F'&' -f bow-extract | sort > bow.html
arche.html: items arche-extract
egrep -e "^915 " items | $(AWK) -F'&' -f arche-extract | sort > arche.html
weapmag.html: items weap-extract
egrep -e "^15 " items | $(AWK) -F'&' -f weap-extract | sort > weapmag.html
mag.html: items mag-extract
$(AWK) -F'&' -f mag-extract items | sort +0.9 -0.10 > mag.html
archive: spoiler.html
$(mkinstalldirs) $(DTOP)/spoiler-html
cp spoiler.html $(DTOP)/spoiler-html
cp *.gif $(DTOP)/spoiler-html