server-1.12/make_win32/plugin_common/plugin_common.dsp

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# Microsoft Developer Studio Project File - Name="plugin_common" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=plugin_common - Win32 FullDebug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "plugin_common.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "plugin_common.mak" CFG="plugin_common - Win32 FullDebug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "plugin_common - Win32 FullDebug" (based on "Win32 (x86) Static Library")
!MESSAGE "plugin_common - Win32 ReleaseLog" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "plugin_common - Win32 FullDebug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "FullDebug"
# PROP BASE Intermediate_Dir "FullDebug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "FullDebug"
# PROP Intermediate_Dir "FullDebug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "plugin_common - Win32 ReleaseLog"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseLog"
# PROP BASE Intermediate_Dir "ReleaseLog"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseLog"
# PROP Intermediate_Dir "ReleaseLog"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "plugin_common - Win32 FullDebug"
# Name "plugin_common - Win32 ReleaseLog"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\plugins\common\hashtable.c
# End Source File
# Begin Source File
SOURCE=..\..\plugins\common\plugin_common.c
!IF "$(CFG)" == "plugin_common - Win32 FullDebug"
# ADD CPP /FR
!ELSEIF "$(CFG)" == "plugin_common - Win32 ReleaseLog"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\plugins\common\include\hashtable.h
# End Source File
# Begin Source File
SOURCE=..\..\plugins\common\include\plugin_common.h
# End Source File
# End Group
# End Target
# End Project