Updated VS project and removed a debug line of spammage.
parent
191814cb7f
commit
7a739584dc
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@ -82,6 +82,7 @@ xcopy /s /e /d /y "..\..\data" "$(OutDir)data\"</Command>
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<ClCompile Include="..\..\src\abilities\Ability.cpp" />
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<ClCompile Include="..\..\src\abilities\GodHand.cpp" />
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<ClCompile Include="..\..\src\abilities\VampiricNom.cpp" />
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<ClCompile Include="..\..\src\AiController.cpp" />
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<ClCompile Include="..\..\src\Controller.cpp" />
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<ClCompile Include="..\..\src\Core.cpp" />
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<ClCompile Include="..\..\src\fio.cpp" />
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@ -117,6 +118,7 @@ xcopy /s /e /d /y "..\..\data" "$(OutDir)data\"</Command>
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<ClInclude Include="..\..\src\abilities\Ability.hpp" />
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<ClInclude Include="..\..\src\abilities\GodHand.hpp" />
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<ClInclude Include="..\..\src\abilities\VampiricNom.hpp" />
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<ClInclude Include="..\..\src\AiController.hpp" />
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<ClInclude Include="..\..\src\common.hpp" />
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<ClInclude Include="..\..\src\Controller.hpp" />
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<ClInclude Include="..\..\src\Core.hpp" />
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@ -129,6 +129,9 @@
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<ClCompile Include="..\..\src\abilities\VampiricNom.cpp">
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<Filter>Classes\Abilities</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\AiController.cpp">
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<Filter>Classes</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\src\Controller.hpp">
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@ -233,5 +236,8 @@
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<ClInclude Include="..\..\src\abilities\VampiricNom.hpp">
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<Filter>Classes\Abilities</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\AiController.hpp">
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<Filter>Classes</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -22,6 +22,7 @@ Ui::Ui(const char *filename, int width_, int height_) {
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transparency = 0.0f;
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vertical_fade = 0.0f;
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setImage(filename, width_, height_);
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angle = 0.0f;
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}
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Ui::~Ui() {
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LOG(LOG_INFO);
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@ -78,7 +78,6 @@ int UiSubState::doRender() {
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glUniform1f(ui_program_transparency, ui->transparency);
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// send fade amount
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glUniform1f(ui_program_v_fade, ui->vertical_fade);
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LOG(LOG_INFO) << "vfade is " << ui->vertical_fade;
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// draw
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glDrawArrays(GL_TRIANGLES, 0, mesh->vertices.size());
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}
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