kts
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191814cb7f
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Added AiController - no real substance yet. UI shaders may now have a vertical 'fade' (darkening, ultimately). UI shader should have outlining be toggle-able via a boolean or similar (or perhaps separate shaders for text). GodHand now succesfully swaps entities when used. UI elements may be rotated now. Added a silly Ui Time element that simply rotates each tick. Added remove and check for Thing abilities. Need to flesh out needed Thing logic more. Also need to update Ui character sheet based on GodHand swap.
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2015-03-23 04:21:36 -07:00 |
kts
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f92517fe55
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Updated linux build. Things now are added to QMaps (and hold a pointer to their current QMap).
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2015-03-15 17:16:03 -07:00 |
kts
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804a64164e
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Updated Linux build. Thought now specifies the delay. Ability Thoughts now use almost no delay. Ability thoughts now prompt for a casting direction, at least for SightSeer. Waiting will waste the turn and moving will cast in that direction. Maximum thoughts now increased to 2 per default.
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2015-03-15 06:13:06 -07:00 |
kts
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1f0b52f669
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Added Texture HashTable to Core, along with a function to retrieve textures. Added sprite shader that does not work. Fleshed out Sprite class, but still incomplete. Removed Spritesheet as it is redundant. Code for rendering in place, but not working as of yet.
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2015-03-14 16:02:42 -07:00 |
kts
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c88618efc7
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Initial commit of 7DRL2015/GodEater. Has lots of framework, but not much content (yet\!).
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2015-03-13 17:54:19 -07:00 |