From 07cecebad0c5cd64ad5db75465a544e19df0fb44 Mon Sep 17 00:00:00 2001 From: kts Date: Sun, 22 Feb 2015 00:14:48 -0800 Subject: [PATCH] Added a single comment. That is all. --- src/RenderScene.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/RenderScene.cpp b/src/RenderScene.cpp index 485998c..876369d 100644 --- a/src/RenderScene.cpp +++ b/src/RenderScene.cpp @@ -75,7 +75,8 @@ int RenderScene::doRender() { std::vector::iterator obj_it, obj_end; for (obj_it = set->objects.begin(), obj_end = set->objects.end(); obj_it != obj_end; ++obj_it) { object = *obj_it; - // TODO: if object is not in camera's view, continue (probably reverse projection on each corner) + // TODO: if object is not in camera's view, continue (probably reverse projection on each screen corner) + // TODO: get modelview matrix (renderobject matrix * camera matrix) and send to shader // TODO: enable and attach texture // TODO: enable vp, uv, normals, and send to shader! // TODO: maybe other things? Should this be managed by Program somehow?