Updated VS project for States and set header includes for src/ and src/states.
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					@ -40,7 +40,7 @@
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  </ImportGroup>
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					  </ImportGroup>
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  <PropertyGroup Label="UserMacros" />
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					  <PropertyGroup Label="UserMacros" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <IncludePath>C:\Dev\glew-1.11.0\include;C:\Dev\SDL2-2.0.3\include;$(IncludePath)</IncludePath>
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					    <IncludePath>..\..\src\states;..\..\src;C:\Dev\glew-1.11.0\include;C:\Dev\SDL2-2.0.3\include;$(IncludePath)</IncludePath>
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    <LibraryPath>C:\Dev\glew-1.11.0\lib\Release\Win32;C:\Dev\SDL2-2.0.3\lib\x86;$(LibraryPath)</LibraryPath>
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					    <LibraryPath>C:\Dev\glew-1.11.0\lib\Release\Win32;C:\Dev\SDL2-2.0.3\lib\x86;$(LibraryPath)</LibraryPath>
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  </PropertyGroup>
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					  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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					@ -93,6 +93,7 @@ xcopy /s /e /d /y "..\..\data" "$(OutDir)data\"</Command>
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    <ClCompile Include="..\..\src\RenderScene.cpp" />
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					    <ClCompile Include="..\..\src\RenderScene.cpp" />
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    <ClCompile Include="..\..\src\RenderSet.cpp" />
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					    <ClCompile Include="..\..\src\RenderSet.cpp" />
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    <ClCompile Include="..\..\src\RenderView.cpp" />
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					    <ClCompile Include="..\..\src\RenderView.cpp" />
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					    <ClCompile Include="..\..\src\states\MenuState.cpp" />
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    <ClCompile Include="..\..\src\Vec.cpp" />
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					    <ClCompile Include="..\..\src\Vec.cpp" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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					@ -128,6 +129,8 @@ xcopy /s /e /d /y "..\..\data" "$(OutDir)data\"</Command>
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    <ClInclude Include="..\..\src\RenderScene.hpp" />
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					    <ClInclude Include="..\..\src\RenderScene.hpp" />
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    <ClInclude Include="..\..\src\RenderSet.hpp" />
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					    <ClInclude Include="..\..\src\RenderSet.hpp" />
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    <ClInclude Include="..\..\src\RenderView.hpp" />
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					    <ClInclude Include="..\..\src\RenderView.hpp" />
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					    <ClInclude Include="..\..\src\State.hpp" />
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					    <ClInclude Include="..\..\src\states\MenuState.hpp" />
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    <ClInclude Include="..\..\src\Vec.hpp" />
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					    <ClInclude Include="..\..\src\Vec.hpp" />
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  </ItemGroup>
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					  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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					  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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					@ -25,6 +25,9 @@
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    <Filter Include="Build Copy\data\shaders">
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					    <Filter Include="Build Copy\data\shaders">
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      <UniqueIdentifier>{67fb4fb5-992e-4ddb-9696-d1c4d51d1204}</UniqueIdentifier>
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					      <UniqueIdentifier>{67fb4fb5-992e-4ddb-9696-d1c4d51d1204}</UniqueIdentifier>
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    </Filter>
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					    </Filter>
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					    <Filter Include="Classes\States">
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					      <UniqueIdentifier>{a2690350-d2cc-4a71-94e1-8c091312c812}</UniqueIdentifier>
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					    </Filter>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <ClCompile Include="..\..\src\main.cpp">
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					    <ClCompile Include="..\..\src\main.cpp">
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					@ -81,6 +84,9 @@
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    <ClCompile Include="..\..\src\AssetCache.cpp">
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					    <ClCompile Include="..\..\src\AssetCache.cpp">
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      <Filter>Classes</Filter>
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					      <Filter>Classes</Filter>
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    </ClCompile>
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					    </ClCompile>
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					    <ClCompile Include="..\..\src\states\MenuState.cpp">
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					      <Filter>Classes\States</Filter>
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					    </ClCompile>
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <None Include="..\..\..\..\Dev\SDL2-2.0.3\lib\x86\SDL2.dll">
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					    <None Include="..\..\..\..\Dev\SDL2-2.0.3\lib\x86\SDL2.dll">
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					@ -160,5 +166,11 @@
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    <ClInclude Include="..\..\src\HashTable.hpp">
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					    <ClInclude Include="..\..\src\HashTable.hpp">
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      <Filter>Classes</Filter>
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					      <Filter>Classes</Filter>
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    </ClInclude>
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					    </ClInclude>
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					    <ClInclude Include="..\..\src\states\MenuState.hpp">
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					      <Filter>Classes\States</Filter>
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					    </ClInclude>
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					    <ClInclude Include="..\..\src\State.hpp">
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					      <Filter>Classes</Filter>
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					    </ClInclude>
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  </ItemGroup>
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					  </ItemGroup>
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</Project>
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					</Project>
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