Commit Graph

60 Commits (master)

Author SHA1 Message Date
kts f7acf3c219 Added a basic Logging system. Currently calls SDL_ShowSimpleMessageBox(...). 2015-02-11 01:58:43 -08:00
kts 30d4b87298 Updated ios and osx projects. Added some RenderCamera logic to RenderScene. Also added some basic code to main to test Render* functionality before the State machine is implemented. 2015-02-10 21:44:05 -08:00
kts 1fa87fb90f Imported Mat4 class from CC. 2015-02-10 05:34:58 -08:00
kts 66eb0364b3 Updated VS and added Vec2/Vec3/Vec3 classes from CC project. Also added RenderObject skeleton. 2015-02-10 04:50:31 -08:00
kts 710712f8c1 Moved GL.hpp to a common.hpp. common.hpp provides includes for SDL2 and OpenGL(ES) and should be included in any file that wishes to access types or functionality provided by either. 2015-02-10 01:09:39 -08:00
kts 47ca485855 Added RenderScene and RenderSet class skeletons. Also updated VS project. 2015-02-09 21:32:27 -08:00
kts 4d05013cdc Added RenderCamera and RenderView class skeletons. Also added a common GL header file. 2015-02-09 18:29:12 -08:00
kts 3a2d9e3dcb Basic Linux make build environment. DRequires some modification to work on a fresh system -- instructions to be added at a later date. 2015-02-04 16:56:01 -08:00
kts b81a275456 Added working Visual Studio Express 2012 project file. 2015-02-04 16:28:22 -08:00
kts 750791f823 Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00