kts
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9ab5b42752
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Added common checks for GLEW on Windows, need to fix and add other systems. Added LOG_INFO to logging, ERROR logs show SDL message box, and pointing logHook to a function taking 2 const char* params will call said function on log. Added Mesh type that can load an OBJ mesh and build OpenGL vbo/vao. Can also build from passed vertices, uv, and normal arrays. RenderCamera updated. RenderObject updated with Mesh member. RenderScene updated with basic rendering system set (renderTo(RenderView*)). RenderView now creates framebuffers and should be working. RenderView also relies on a Mesh that should generally be a quad, but is not necessarily (it uses a Mesh).
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2015-02-12 05:48:10 -08:00 |
kts
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f7acf3c219
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Added a basic Logging system. Currently calls SDL_ShowSimpleMessageBox(...).
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2015-02-11 01:58:43 -08:00 |
kts
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1fa87fb90f
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Imported Mat4 class from CC.
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2015-02-10 05:34:58 -08:00 |
kts
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66eb0364b3
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Updated VS and added Vec2/Vec3/Vec3 classes from CC project. Also added RenderObject skeleton.
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2015-02-10 04:50:31 -08:00 |
kts
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47ca485855
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Added RenderScene and RenderSet class skeletons. Also updated VS project.
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2015-02-09 21:32:27 -08:00 |
kts
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b81a275456
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Added working Visual Studio Express 2012 project file.
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2015-02-04 16:28:22 -08:00 |