RtB/build
kts 05a43ddcdb Updated iOS, OSX, and Android projects 2015-02-28 14:43:09 -08:00
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android Updated iOS, OSX, and Android projects 2015-02-28 14:43:09 -08:00
ios Updated iOS, OSX, and Android projects 2015-02-28 14:43:09 -08:00
linux Updated Linux makefile. Added stdlib.h to Asset.cpp for free() 2015-02-27 19:56:32 -08:00
osx Updated iOS, OSX, and Android projects 2015-02-28 14:43:09 -08:00
vs Added the AssetCache class skeleton. 2015-02-28 03:08:47 -08:00
README Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00

README

This directory contains build environments for different platforms. The basic object of each build environment is to compile the source files in the root "src/", collect the files in "assets/", and produce a release or build product. This product may be a directory with binaries or an application package/bundle depending on the target platform.

Significant changes to the base source directory, such as the removal or addition of new files, will require updating the build environments to reflect those changes.