RtB/build
kts 1f0a4cdc53 Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
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android Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
ios Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
linux Updated linux build - moved getpwuid/etc. to SysInfo. 2015-03-05 18:45:22 -08:00
osx Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
vs SDL_ttf now required. Added basic Font class and default TTF font (Amaranth). 2015-03-06 05:53:09 -08:00
README Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00

README

This directory contains build environments for different platforms. The basic object of each build environment is to compile the source files in the root "src/", collect the files in "assets/", and produce a release or build product. This product may be a directory with binaries or an application package/bundle depending on the target platform.

Significant changes to the base source directory, such as the removal or addition of new files, will require updating the build environments to reflect those changes.