RtB/build/ios
kts 710712f8c1 Moved GL.hpp to a common.hpp. common.hpp provides includes for SDL2 and OpenGL(ES) and should be included in any file that wishes to access types or functionality provided by either. 2015-02-10 01:09:39 -08:00
..
Roll them Bones.xcodeproj Moved GL.hpp to a common.hpp. common.hpp provides includes for SDL2 and OpenGL(ES) and should be included in any file that wishes to access types or functionality provided by either. 2015-02-10 01:09:39 -08:00
.gitignore Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00
Default.png Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00
Icon.png Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00
Info.plist Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00
SDL Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00