RtB/build
kts 8c2dfb042a Added Program HashTable to core. Some delete/remove functionality added to various Render* classes. Gui/GuiList somewhat works. GUI is now specified in terms of (0,0) being at the top-left of the screen. Need to recode so GuiElement contains majority of the needed functionality for updating (and that even GuiList(s) contain proper positioning and sizing. Embedding elements in elements will be much easier and more functional if it's abstracted to the base class rather than a specific subclass. 2015-03-06 21:39:07 -08:00
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android Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
ios Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
linux Added Program HashTable to core. Some delete/remove functionality added to various Render* classes. Gui/GuiList somewhat works. GUI is now specified in terms of (0,0) being at the top-left of the screen. Need to recode so GuiElement contains majority of the needed functionality for updating (and that even GuiList(s) contain proper positioning and sizing. Embedding elements in elements will be much easier and more functional if it's abstracted to the base class rather than a specific subclass. 2015-03-06 21:39:07 -08:00
osx Updated OSX, iOS, and Android for SDL2_ttf. 2015-03-06 14:13:11 -08:00
vs SDL_ttf now required. Added basic Font class and default TTF font (Amaranth). 2015-03-06 05:53:09 -08:00
README Initial commit of RtB skeleton. ios, osx, and android build environments exist and successfully compile, presuming a fully functional SDL2 build environment. Documentation on getting such an environment set up will be forthcoming. 2015-02-04 15:26:15 -08:00

README

This directory contains build environments for different platforms. The basic object of each build environment is to compile the source files in the root "src/", collect the files in "assets/", and produce a release or build product. This product may be a directory with binaries or an application package/bundle depending on the target platform.

Significant changes to the base source directory, such as the removal or addition of new files, will require updating the build environments to reflect those changes.