# Games Most games here are as a result of development competitions and similar. Unlike the rest of humanity, these are ultimately coded from scratch, excluding the use of SDL/SDL2/OpenGL and such similar base libraries. They are organized by date. ---- [[toc]] ---- ## DCRAWL * **Site**: [DCRAWL](/games/dcrawl) * **Year**: 2015 * **Event**: #TextJam2015 * **Language**: C * **Libraries**: ncurses/PDCurses Faux-3D console dungeon crawling game -- or rather, stumble around a maze until you find the invisible exit. Made in far less than 24 hours for **#TextJam2015**. [![DCRAWL screenshot](/games/DCRAWL.png)](/games/DCRAWL.png) ## Petite Juliet * **Site**: [Petite Juliet](/games/petite-juliet) * **Year**: 2014 * **Event**: Ludum Dare 31 Compo * **Language**: C++ * **Libraries**: SDL2, SDL2_image, SDL2_mixer, OpenGL Single-screen arcade brawling game featuring stylized pixel art. Made primarily the last 24 hours for the **Ludum Dare 31 Compo**. [![Petite Juliet screenshot](/games/PetiteJuliet.png)](/games/PetiteJuliet.png) ## CirQuit * **Site**: [CirQuit](/games/cirquit/) * **Year**: 2014 * **Event**: #NESJAM2014 * **Language**: JavaScript * **Libraries**: [CBDL](/crypt/CBDL) Puzzle game adhering to some NES limitations. Made during a month-long vacation for **NESJAM 2014**. [![CirQuit screenshot](/games/CirQuit.png)](/games/CirQuit.png) ## Newsboy * **Site**: [Newsboy](/games/newsboy/) * **Year**: 2014 * **Event**: #GameMaker2014 * **Language**: C * **Libraries**: SDL2, SDL2_image, SDL2_ttf, SDL2_mixer, OpenGL Engine/Game written in C using SDL2_* in approximately a month's time of off and on tinkering. **14k lines of code**! [![Newsboy screenshot](/games/Newsboy.png)](/games/Newsboy.png) ## VAD * **Site**: [VAD](/games/vad) * **Year**: 2014 * **Event**: #TextJam2014 * **Language**: C * **Libraries**: ncurses/PDCurses Text-based adventure parser/engine in the vein of **Adventure**. Made in under 48 hours for **#TextJam2014** [![VAD screenshot](/games/VAD.png)](/games/VAD.png)