Change Set of colliding decor: 10 string "set name", int "start", int "count" Change all colliding cells' flags: 20 int "flags" (0 = none, 1 = blockentity, 2 = block proj, 4 = block view Delete decor: 11 int "start", int "count" (also deletes start, so 1, 2 will delete 3) Spawn/give METABIT: 40 int "count" hint: 50 string "msg", int "time"