kettek2/wiki/games/newsboy/Newsboy_0x00/engine/render.h

9 lines
306 B
C

#ifndef RENDER_H
#define RENDER_H
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
int renderTexture(GLuint texture, int x, int y, int width, int height);
int renderSQuad(int x, int y, int width, int height, SDL_Color color);
int renderLQuad(int x, int y, int width, int height, SDL_Color color);
#endif