center { size_x 15 size_y 15 id_1 3 flags ORIGIN relations { floor { flags OVERLAP } walls { flags OVERLAP } } paths { path { flags DUMB|WALK|ALL from_flags ORIGIN to :start:room to_flags ORIGIN x 0 y 0 } } } floor { size_x 75% size_y 75% flags RECT|FILL id_1 4 } walls { size_x 75% size_y 75% flags RECT|FILL|BORDER id_1 3 } yard { size_x 100% size_y 100% flags RECT|FILL id_1 5 } room { size_x 6~8 size_y 6~8 relations { yard { flags ORIGIN x 50% y 50% } floor { flags OVERLAP|ORIGIN x 50% y 50% } walls { flags OVERLAP|ORIGIN x 50% y 50% } } } path { size_x 1 size_y 1 flags OVERLAP|ORIGIN relations { floor_path { } door_path { } } } floor_path { size_x 100% size_y 100% flags RECT|FILL id_1 7 replace { id_1 5 } } door_path { size_x 100% size_y 100% flags RECT|FILL id_1 6 replace { id_1 3 id_2 0 } } start { size_x 64 size_y 32 id_1 3 flags RECT|FILL|BORDER relations { floor { } center { x 50% y 25% } room { flags ORIGIN x 20% y 90% } room { flags ORIGIN x 60% y 60% } } }