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kts 60f1ed0a53 SDL frontend - use as per main. space/enter regens and links structures, Z only regens structure, and X only link structures. Q quits. 2014-11-20 15:45:05 -08:00
dox Moved stuff around. Most things work well! In tools there is a fairly shoddy program that creates a BMP from a given structure file and structure - it also has zoom! 2014-11-18 13:25:48 -08:00
src SDL frontend - use as per main. space/enter regens and links structures, Z only regens structure, and X only link structures. Q quits. 2014-11-20 15:45:05 -08:00
structs SDL frontend - use as per main. space/enter regens and links structures, Z only regens structure, and X only link structures. Q quits. 2014-11-20 15:45:05 -08:00
tools Moved stuff around. Most things work well! In tools there is a fairly shoddy program that creates a BMP from a given structure file and structure - it also has zoom! 2014-11-18 13:25:48 -08:00
.gitignore Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00
Makefile SDL frontend - use as per main. space/enter regens and links structures, Z only regens structure, and X only link structures. Q quits. 2014-11-20 15:45:05 -08:00
README.txt SDL frontend - use as per main. space/enter regens and links structures, Z only regens structure, and X only link structures. Q quits. 2014-11-20 15:45:05 -08:00
ktkMap.c Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00
ktkMap.h Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00
ktkProgram.c Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
ktkProgram.h Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
ktkStructure.c Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
ktkStructure.h Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
ktk_parse.c Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
ktk_parse.h Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
logic.txt Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
main.c Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
notes.txt Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00
parse.c Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00
test.txt Set up much of the base structure for Live Structures and Pathing. At the moment, most of the needed struct(s) and such are created and already inplace - however, some of the live generation needs to be fixed (pointers going to the wrong locations due to object duplication). Once that is in place, pathing should come fairly quickly... 2014-11-17 05:02:00 -08:00
todo.txt Initial commit of the procedural generation syntax library - possesses majority of the basic structure generation codebase, but is lacking the pathing portion (keep posted) 2014-11-17 00:13:51 -08:00

README.txt

At the moment, not much is the haps.

1. terminal output
  make

  ./main structs/smile.txt start

2. bitmap generator
  make tools

  tools/tobmp structs/smile.txt 8

3. SDL frontend
  make sdl
  ./sdl structs/smile.txt start

  space/enter - regen+link structures
  Z           - regen structures
  X           - link structures
  Q           - quit

Current structures:

  castle.txt
  small_town.txt
  ravine.txt
  tower.txt
  towers.txt
  holy_tower.txt
  smile.txt