Added game.c, game.h, player.c, and player.h to the devcpp projects and successfully tested both the SDL and curses clients on Windows.
parent
1f973fc865
commit
3d1fb1de41
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@ -4,8 +4,8 @@
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CPP = g++.exe
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CC = gcc.exe
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WINDRES = windres.exe
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OBJ = ../main.o ../interface/curses.o ../net/sockets.o
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LINKOBJ = ../main.o ../interface/curses.o ../net/sockets.o
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OBJ = ../main.o ../interface/curses.o ../net/sockets.o ../game.o ../player.o
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LINKOBJ = ../main.o ../interface/curses.o ../net/sockets.o ../game.o ../player.o
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LIBS = -L"C:/Program Files (x86)/Dev-Cpp/MinGW32/lib" -static-libstdc++ -static-libgcc ../../PDCurses/pdcurses.lib
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INCS = -I"C:/Program Files (x86)/Dev-Cpp/MinGW32/include" -I"../../PDCurses"
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CXXINCS = -I"C:/Program Files (x86)/Dev-Cpp/MinGW32/include" -I"../../PDCurses"
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@ -33,3 +33,9 @@ $(BIN): $(OBJ)
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../net/sockets.o: ../net/sockets.c
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$(CC) -c ../net/sockets.c -o ../net/sockets.o $(CFLAGS)
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../game.o: ../game.c
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$(CC) -c ../game.c -o ../game.o $(CFLAGS)
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../player.o: ../player.c
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$(CC) -c ../player.c -o ../player.o $(CFLAGS)
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@ -29,7 +29,7 @@ IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000000
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UnitCount=7
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UnitCount=11
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[VersionInfo]
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Major=1
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@ -120,3 +120,43 @@ Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=..\game.c
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CompileCpp=0
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Folder=timesynk-pdcurses
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=..\game.h
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CompileCpp=0
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Folder=timesynk-pdcurses
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=..\player.c
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CompileCpp=0
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Folder=timesynk-pdcurses
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=..\player.h
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CompileCpp=0
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Folder=timesynk-pdcurses
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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@ -38,3 +38,15 @@ Top=0
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[Editor_6]
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Open=0
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Top=0
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[Editor_7]
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Open=0
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Top=0
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[Editor_8]
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Open=0
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Top=0
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[Editor_9]
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Open=0
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Top=0
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[Editor_10]
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Open=0
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Top=0
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@ -29,7 +29,7 @@ IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000000
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UnitCount=7
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UnitCount=11
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[VersionInfo]
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Major=1
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@ -120,3 +120,43 @@ Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=..\game.c
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CompileCpp=0
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Folder=timesynk-sdl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=..\game.h
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CompileCpp=0
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Folder=timesynk-sdl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=..\player.c
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CompileCpp=0
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Folder=timesynk-sdl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=..\player.h
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CompileCpp=0
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Folder=timesynk-sdl
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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@ -26,3 +26,19 @@ Top=0
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[Editor_6]
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Open=0
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Top=0
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[Editor_7]
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CursorCol=1
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CursorRow=1
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TopLine=1
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LeftChar=1
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Open=0
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Top=0
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[Editor_8]
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Open=0
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Top=0
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[Editor_9]
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Open=0
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Top=0
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[Editor_10]
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Open=0
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Top=0
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